Space Engineers

Space Engineers

Jump Drive Inhibitor
fntc  [developer] 12 Jul, 2015 @ 11:56am
Feedback & Suggestions
Here you can tell me what you would like to see for this mod
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Showing 1-6 of 6 comments
Nubcake Jake 14 Jul, 2015 @ 7:19pm 
Faction/ally/owner recognition, so that only factions which are neutral/enemies with the owners of the inhbitor are inhibited, and friendlies can still jump.
PhoenixTheSage 15 Jul, 2015 @ 10:34pm 
+1 @Jake

Also...an actual non-vanilla DX9/DX11 model.
Razordor 25 Aug, 2015 @ 9:51pm 
actually I think it would be better if friendlies couldn't jump because it would for one be fair. although I do agree with phoenix and would like to see a non-vanailla DX9/DX11 model.
tom147528 30 Sep, 2015 @ 11:17pm 
The mod doesn't work anymore after v01.101 of Space Engineers. Players are unable to build Jump Drive Inhibitor on ships.
Razordor 30 Sep, 2015 @ 11:20pm 
thats too bad. it was a good concept too
fntc  [developer] 1 Oct, 2015 @ 1:09pm 
Fixed it. aint got that much time to play atm
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Showing 1-6 of 6 comments
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