Torchlight II
Power Skulls (v.7)
Corehowl  [desarrollador] 8 SEP 2015 a las 1:28
Ideas for new skulls !
I really need some ideas from you guys , because I want to add as many skulls as i can !
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Fernstart 8 SEP 2015 a las 4:00 
Armor? Stats? Movement Speed? Crit chance?
Noieter 8 SEP 2015 a las 12:51 
this could be a little odd and i don't know if its doable, but it would be cool to see in torch:

- skull that improves skull drop rate (skull farming time yay :D)
- skull of % autocast skill on attack (for more viable autoattack builds)
- skull of % autocast when you get hit (like the spell heal self for more tanky builds)
- skull of +x of all 4 elements damage on weapon / resistance on armor
- skull of life leech to heal pet
- skull that synegizes with stats (like +1 to strenght every 10 base vit)
- skull that extends weapon melee range (a little)
- skull with greater effects with bad effects (like +5%block chance -500 hp or something like that)

aaand if i think in new effects i'll post it
moo sey 25 SEP 2015 a las 13:39 
Skulls with Ups and Downs.

I.E: A skull with -20% Attack Speed +70% Dmg
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