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But I could be wrong, and would really like to hear why others disagree.
:)
So the name of the mod is Amazing Race Tweaks! Breton. If the question is: "Did the mod tweak the wrong race?" the answer is: "No. All Forsworn are Breton."
But if the question is: "Did the mod tweak the wrong culture?" the answer is: "Maybe, but it's not called Amazing Culture Tweaks!" I guess a culture does not a race make. Right? (Just having fun figuring this out.)
That's my opinion anyway.
EDIT:
As the forsworn in fact is supposed to be the natives of the reach; not bretons, splitting them would again make sense.
Well, I don't think you are saying a person's culture is his race, and since the name of the mod is not Amazing Culture Tweaks! what a person's culture is really has nothing to do with the mod. The mod is about enhancing the abilities and powers of a race, not improving the culture of the player!
So my question is this: Is Breton a true race? Or is it a blending of races? Bretons are pretty much anyone who is half elf and half human. Aren't they?
The first Breton was probably made when an Imperial dude fell head over heals for a High Elf golden-skinned beauty and made a family. But are Imperials and High Elves the only ones who produced Breton offspring? What about the Orc chick who overpowered an Imperial slave and made one strong-armed babe? Isn't their daughter a Breton, too? Or say a Dark Elf seduces a dark skinned Imperial princess. Isn't their son also a Breton?
So perhaps the argument is that a true Breton is one who has only Imperial blood on his human side. But I have to ask: Why? Why does having a Nord mother suddenly turn the child of a Breton father into a non-Breton bas-tard? Isn't that kind of thinking prejudice and about as bad as the bigotry of the Thalmor who claim to keep their race pure?
Yeah, I think the Forsworn of Skyrim have much to teach us about racism.
I think some players got bent out of shape with they saw the character making Forsworn armor and weapons. But the armor is really just a small part of the mod.
I think your work to date has been terrific. This last installment of your ART series seems a bit off to me, though.
It may be that Bethesda has assigned 'Breton' to be the racial base for the Forsworn as a convenience--instead of creating a whole new race. One cannot choose to be Forsworn at the start of the game; one can choose to be a Breton.
I think they might have picked the Breton race to the base for the Forsworn because they are racially similar to Nords but not quite the same.
The characteristics I look for in a Breton (having played Oblivion and Skyrim for many hours) are: superior abilities in Restoration and Conjuration, Magic Resistance, Physical Damage Resistance (from Oblivion), and the general bearing/demeanor of a classic D&D cleric-type character. Hannibal Traven (the old head of the Oblivion era Mage's Guild and author of one of the arcane skill improving books in Skyrim) is the arch-type for the Breton, IMHO.
In a perfect world, I guess I would change the name of your latest ART offering to: Amazing Race Tweaks! Forsworn; with a sub-title: Change your Breton character into a super-charged Forsworn character!
Then, I would respectfully ask that you return to the drawing board to create a purist's version of Amazing Race Tweaks! Breton...
As racial perks can't really be applied in the real world, this example might seem a bit weird; but eh you get the point.
Let's say you have Muslims and Radical activists as in the example above. Why distinguish muslims in general with something that ONLY applies to the radicals? That's where I think this mod have failed.
Thanks.
Well, the word Forsworn means, "to reject or renounce under oath," which describes the political objectives of the Madmen of the Reach. But I'm not sure this makes them a different race. The Skyrim wikis seem to agree the Forsworn are a biracial mix of Breton and Nord.
Perhaps you didn't read the description of the mod? This mod lets Bretons learn Conjuration skills faster, and Conjuration spells cost less to cast, are stronger and last longer. In addition, it increases the number of creatures a Breton can conjure from 5 to 20, giving you four times the number.
This mod doubles your magic resistance, making it 50% when you use the Dragonskin power. It also brings back the resistance to damage, as the new power gives you a 20% resistance to all melee, archery and unarmed damage. It also boosts stamina when the power is used.
Forsworn is not a race, so I guess I could make a mod called Amazing Faction Tweaks! Forsworn if enough people request it. Since there is no Forsworn race, Amazing Race Tweaks! Breton will have to do.
If you can convince me that Forsworn are not Breton, I'll seriously consider it. But tell me, what would you change in this mod, besides removing the ability to make new weapons and armor? Would you remove the power to transform into other creatures? If so, what race should I give this power to and why?
Thanks for your comments. I enjoyed considering them.