Space Engineers

Space Engineers

Aerodynamic Physics
SirOaken 2 Jun, 2017 @ 2:15pm
Bug Report
Hey love your mod!

After the June 1st update, with me running midsspace speed mod and running default config if i get near or around 300 m/s the ship seems to jolt twords the ground or jolt up in the sky and become uncontrollable untill the speed drops to about 100 m/s.

I know you might be working on it so if you have anyquestions or need more info let me know. I would love to help get this mod back on track so i and others can enjoy it again!
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Showing 1-9 of 9 comments
SirOaken 2 Jun, 2017 @ 4:27pm 
Seems to not be your mod however the server seems to react weird to ships going over the default speed limit.
Emmepathic 26 Aug, 2017 @ 7:48am 
i get this aswell, but it attaches to any blueprint saved with the mod, even if i weld a brand new ship from a projector in a world that's never had the mod disabled. it appears to trigger the fliparound around 200m/s (using the 340m/s speed mods)
Atlantius 3 Oct, 2017 @ 5:17pm 
I just encountered the same issue. Is there a way to have ship motion not affected by the mod, but keep heat and damage?
SirOaken 8 Nov, 2017 @ 11:45am 
its the connetors if there are any on your ship remove them
Captian Kek 20 Jan, 2018 @ 3:50am 
there is a bug where if you detach a ship from anything else using merge block it seems to register the other mass and not allow the ship to speed up aswell as it sould this keeps going on until you reload the save
HalberdGuard 14 Jul, 2019 @ 6:51pm 
Using Cython's Energy Shields mod, I notice that when the shields start taking damage from heat, the grid will come to a stop instantly (or very nearly instantly), which is jarring! Would you call this a bug? Or do you think this may have more to do with the shield mod? Could it be that shields just create a large amount of drag?
[BR]SharkStrike 15 Mar, 2020 @ 4:09pm 
On dedicated servers, there is no damage.
FartyParty 15 Jun, 2021 @ 12:18pm 
I'm getting this on our DS as of last week:
[ERROR] Keen: Mod Aerodynamic Physics (Deadly Reentry + Drag + Flight) is accessing physics from parallel threads. This is not safe and might cause the game to crash or behave unexpectedly.
Is that a known issue at the moment?
Korvatus Klok 19 Jun, 2022 @ 6:15am 
After the recent update, the planes that I built that flew beautifully now all pull left and won't take off.
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Showing 1-9 of 9 comments
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