Space Engineers

Space Engineers

Aerodynamic Physics
BetterBooty 10 Sep, 2023 @ 8:48am
How does this interact with depressurized areas?
So, I LOVE this mod, but I was thinking of how it's affected if at all, by depressurized zones.


Why you may ask? Well, I don't know how the code works 😅 but IF it was based on oxygen percentage for drag, it got me thinking of making a "highway" of sorts for players or like a bullet train from base to base that is depressurized in order to get my games max 550/maps compared to the relative 100 based on player drag.

In short, it would be a fun project for getting from base to base, but also would have a mechanical benefit. Plus it would look cool! But would be a waste if it didn't have a benefit.