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+15% resistence against fire
+25% shieldbash damage
-10% slower move speed
+20% Explsion Resistence
-50% less range on Charge
-10% Slower movment speed
I suggest going for the idea based on this shield being a gear, so make it a good anti-building shield:
Pros:
+5% charge length
-80% ammo on wearer
-20% speed on wearer
-10% overhel from medic
But if you do try making stats, make it good stats or at least not horrible ones.
-10% charge speed
+20% bash damage
1.5x knockback distance
If the "Gear" meter is full (collect dead players weapon wich is killed by your bash)
then the shield start to spin while chargeing.
If charge with full "Gear" meter then the spinning shiled will push the player before it,
and deal 3-5 damage/sec
-1 charge will deplete the gear meter.
(kinda strange idea :D but i think it will be cool.A gear spin animation while charging , i think its not hard to made plus a gear spin sound.) - Here you go ! Original Idea!
And -10% movement speed makes this useless.
+50% bullet resistance on wearer
+50% blast resistance on wearer
-10% charge speed on wearer
-10% movement speed on wearer
-10% Firing Speed
+10% Bullet Resistance
+25% Movement Speed On Kill
+50% Health On Kill
(+) +35% sentry damage resistance on wearer
(+) +25% bullet damage resistance on wearer
(+) +20% explosion damage resistance on wearer
(+) +15% fire damage resistance on wearer
lol sooooo balanced