Total War: ATTILA

Total War: ATTILA

Grand Campaign 2.0
NapoleAn3 7 Jul, 2017 @ 1:05am
Regarding the recent update
First off, I wanna say thank you for your great work.
This is one of the few mods that made Attila playable for me.

However, recently, playing as ERE, I've noticed that Roman recruitment buildings are bugged somehow.

You can now recruit all three tpyes of units with any one single type of a level 2 and beyond recruitment building.

Say, for example, I have a level 3 barracks in a province.

I will have access to not only infantry unit from lv.3 barracks, but also cav and missile units form lv.3 stables and archer ranges.

This apply to both WRE anr ERE.

This was not the case before the update, I think, for I noticed this mid playthrough and have not had this happen in my older campaign as WRE.

It wan't a certain tech that caused this(I loaded a save from about 10 turns ago and it's still the same), and I've tried to disable mods that might have conflicted with this one.

Could you please take a look at this issue? It would be greatly appreciated.

Last edited by NapoleAn3; 17 Jul, 2017 @ 10:52am
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Sheph 21 Apr, 2023 @ 12:50pm 
This would certainly improve the CDIR ai army build.
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