Crusader Kings II

Crusader Kings II

Forge Your Own Dynasty
 This topic has been pinned, so it's probably important
Jones  [developer] 21 Jan, 2016 @ 11:13am
Feature Request Thread
Be creative - you just founded your own noble house, a cadet branch of an older dynasty. What should or could happen? :)
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Showing 1-11 of 11 comments
Captain 22 Jan, 2016 @ 4:34pm 
Heya! Neat mod, really good idea, I was thinking of making something like this myself.

Would it be possible to do something along the lines of adding AI triggers to do this themselves? IE if they aren't members of the main ruling branch but own lands and have a certain amount of prestige and maybe factors such as the Proud trait or Ambitious trait then the AI could do this themselves? Would add to the dynamicity of the overall game to see, for example, distant offshoots of the Karlings forming their own Cadet branches (I believe AGOT has an advanced version of this concept, maybe look into it!)

Either way, fantastic mod, keep it up! :)
Jones  [developer] 22 Jan, 2016 @ 5:40pm 
Hey mate. Yeah really good idea. The 2.0 version would feature AI. Im currently working on the ai to this also. Im currently working on my next little neat mod, but I will be tweaking this one to ai very soon
Jones  [developer] 22 Jan, 2016 @ 5:43pm 
Originally posted by Satan:
Heya! Neat mod, really good idea, I was thinking of making something like this myself.

Would it be possible to do something along the lines of adding AI triggers to do this themselves? IE if they aren't members of the main ruling branch but own lands and have a certain amount of prestige and maybe factors such as the Proud trait or Ambitious trait then the AI could do this themselves? Would add to the dynamicity of the overall game to see, for example, distant offshoots of the Karlings forming their own Cadet branches (I believe AGOT has an advanced version of this concept, maybe look into it!)

Either way, fantastic mod, keep it up! :)
Any suggestions to traits, prestige/wealth, title triggers for AI event?
ImperialFish 23 Jan, 2016 @ 9:49pm 
Originally posted by Jones:
Any suggestions to traits, prestige/wealth, title triggers for AI event?

I'd toss in the suggestion that, from a gameplay standpoint, it might be a good idea to stick a minimum living dynasty members check on the thing. If most everything is carried over, including prestige and all that, non-controlled members of the new dynasty could easily split off themselves once they get some land of their own.
pierre1987 24 Jan, 2016 @ 9:48pm 
Good idea i hope to created my own household soon
MoschopsD20 17 Feb, 2016 @ 3:45pm 
If there is going to be AI, I'd suggest these as potential triggers:

1. If the head of a dynasty converts to a new religion (or falls to a heresy) or culture.
2. If the county/duchy is physically separated from the rest of the realm for a long-ish amount of time.
3. If a vassal seizes Rome, Constantinople, Jerusalem, Baghdad, etc.
4. If denied office or rank for an extended period of time.
5. Purposeful dismemberment of a du jour kingdom.

These are just suggestions, but I love the idea and would like the AI to provide a little more complexity and entropy into dynastic successions.
Jones  [developer] 18 Feb, 2016 @ 9:48pm 
Hey mate!
Wow thanks. The idea with the 'key provinces' is spot on mos def need to be added. Makes sense.

For me the primary factor is always prestige as it reflects the standing among peers. If someone accumulate enough prestige anything should be possible.
I'll definitely add the one with the provinces regardless of prestige perhaps but also look into the other points as triggers if a character has enough prestige.

Originally posted by Moschops:
If there is going to be AI, I'd suggest these as potential triggers:

1. If the head of a dynasty converts to a new religion (or falls to a heresy) or culture.
2. If the county/duchy is physically separated from the rest of the realm for a long-ish amount of time.
3. If a vassal seizes Rome, Constantinople, Jerusalem, Baghdad, etc.
4. If denied office or rank for an extended period of time.
5. Purposeful dismemberment of a du jour kingdom.

These are just suggestions, but I love the idea and would like the AI to provide a little more complexity and entropy into dynastic successions.
gossjeromy 25 Feb, 2016 @ 1:10pm 
can someone help me get the mod installed on the game? I dont know how to do it
Torro 29 Feb, 2016 @ 2:46pm 
You could add a disinherit button so you could force other dynasty members to forfit their claims and start a new cadet branch.
maybe make it an option to invite your previous family members to your new dynasty?
Jones  [developer] 10 Apr, 2017 @ 10:53am 
Originally posted by (Sheep)TacoTuesday:
maybe make it an option to invite your previous family members to your new dynasty?
Now thats a good idea. I'll look into it
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