Team Fortress 2

Team Fortress 2

The Iron Dream
Shallex 1 Mar, 2016 @ 1:58pm
There's already like 10 rocket launchers for the soldier.
Yes.
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Showing 1-15 of 50 comments
lilnewportjr 1 Mar, 2016 @ 2:04pm 
Originally posted by Shallex:
Yes.
Yeah but there is like, 3 shovels.
Shallex 1 Mar, 2016 @ 2:13pm 
Originally posted by Numero:
Originally posted by Shallex:
Yes.
Yeah but there is like, 3 shovels.
3?
AlexisAnarchist 1 Mar, 2016 @ 2:53pm 
why not more?
Shallex 1 Mar, 2016 @ 3:50pm 
Originally posted by ZeekTheCat:
why not more?
Because this game already has way too many weapons.
QuackMesa 1 Mar, 2016 @ 4:12pm 
Originally posted by Shallex:
Originally posted by ZeekTheCat:
why not more?
Because this game already has way too many weapons.
Moar wepon moar funn
Shallex 1 Mar, 2016 @ 4:20pm 
Originally posted by QuackMesa:
Originally posted by Shallex:
Because this game already has way too many weapons.
Moar wepon moar funn
But less competitive in my opinion.
Nörr 1 Mar, 2016 @ 5:02pm 
Originally posted by Shallex:
Originally posted by QuackMesa:
Moar wepon moar funn
But less competitive in my opinion.
More variety
Tooch 1 Mar, 2016 @ 5:13pm 
Originally posted by Shallex:
Originally posted by QuackMesa:
Moar wepon moar funn
But less competitive in my opinion.
"Less compeitive" Competitive rulesets exist for a reason, man. Don't take the fun away from the pubbers:steamsalty:
Shallex 1 Mar, 2016 @ 5:29pm 
Originally posted by Inurian:
Originally posted by Shallex:
But less competitive in my opinion.
"Less compeitive" Competitive rulesets exist for a reason, man. Don't take the fun away from the pubbers:steamsalty:
I believe pubbers could have fun if instead of adding a bunch of weapons, they fine-tuned the already existing ones.
pipikopf 1 Mar, 2016 @ 7:45pm 
existing ones are already fine tuned
Shallex 1 Mar, 2016 @ 8:01pm 
Originally posted by weave:
existing ones are already fine tuned
I disagree. Air Strike and Beggar's Bazooka are heaping piles of garbage in my opinion, as in, they're badly designed and completely unneeded. The Cow Mangler just seems like an odd version of the default rocket launcher but with unlimited ammo and a situational downside. The Black Box, well, I never quite agreed with the idea that the Solder should be able to regenerate health from attacks.
gutter child 1 Mar, 2016 @ 8:08pm 
I mean, every now and then I just crave vanilla valve pubs. Back in the good old days when sneaky frenchmen actually died and sentries took a bit more effort to build and protect. And no one got immediately pwned by a mad man screaming mmph with crits he got simply by doing damage in the first place. At least le greasy flamethrower was nerfed.

But hey, let's just give american blaster man / straight line demoman more rocket launchers. Why not?

(I wouldn't mind so much if they were just reskins, when was the last time anyone got p*ssed at an original?)
Last edited by gutter child; 1 Mar, 2016 @ 8:09pm
Shallex 1 Mar, 2016 @ 8:18pm 
Originally posted by Squatchy Joshingtons:
I mean, every now and then I just crave vanilla valve pubs. Back in the good old days when sneaky frenchmen actually died and sentries took a bit more effort to build and protect. And no one got immediately pwned by a mad man screaming mmph with crits he got simply by doing damage in the first place. At least le greasy flamethrower was nerfed.

But hey, let's just give american blaster man / straight line demoman more rocket launchers. Why not?

(I wouldn't mind so much if they were just reskins, when was the last time anyone got p*ssed at an original?)
Yeah, I really enjoyed TF2 when the Orange Box was out. The reason I don't want there to be 11 rocket launchers is because it is just so absurdly high in my opinion. They all do one basic thing: Shoot a rocket that damages people. I don't think there needs to be almost a dozen rocket launchers for that purpose. I feel like the more weapons that are haphazardly designed, the more cluttered and less streamlined the game is. In a way it also theoretically makes the game less balanced, as the chances of two of the same classes fighting each other while using the same weapon is decreased, meaning one theoretically has some advantage over the other. It just makes the game less predictable and overly complex in my opinion. Also, the Original shoots its rockets from the middle, whereas the Rocket Launcher fires them from the right-hand side.
Shallex 2 Mar, 2016 @ 2:57am 
Originally posted by Masyaкa:
we need a golden rocket launcher obviliously. Muselk's stupid rocket launcher is worth 0.1$ (Becouse every kiddas uses it)
There already is an Australium Rocket Launcher.
Liam 2 Mar, 2016 @ 7:58am 
Originally posted by Shallex:
Originally posted by QuackMesa:
Moar wepon moar funn
But less competitive in my opinion.
We need more medic & spy weapons because when was the last time something new came out that changed the way you play those classes? I agree we don't need more weapons for the class that already has the most
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