Total War: ATTILA

Total War: ATTILA

Specialized Minor Settlements
Woodie 24 Mar, 2016 @ 12:31am
Add more!!
I have played this mod for a few rounds now. And I totaly love it. It gives more diversity to the game. But: ADD MORE SETTLMENT PLS!! :D :D :D

Some tips:
As you said military settlements for each faction.
Good stuff might me:
+1 reqruitment
+ ??% researchrate rate military tree
+ Walls
+ Somethins special that is to each group (slavic - barbarians - romans ect)
+ Better garrison
+(last upgrade/upgrades) experience for troops
+ extra income from tax in region
- HUGE openelty on food an squalor (since military settlements will be very good)
extra
+/- very very smal happines and growth in any at all (maybe negative happines?) i mean happines comes from military precence.

Cultural settlements
+ income ??% for every cultural building in province
+ ??% research civic tree
+ income ??? from culture
+ Culture give happines right? so maybe happines
- Squalor and food ofc.

Trading settlements
+ income ???? from commerce
+ income ??% from traderecources
+ income ??% from commerce in province
+ Trade capacaty (how many you can trade with? if that is a thing)
- squalor and food


some other suggestions would be:

Industrial cites, same as Cultural and trading, but with a higher bonus "%" for industrial.
The main thing is beacuse I myself never use industrial at all, almost. Like worshops and stuff. Most income is always agiculture.
But building this with maybe a gold mine should have huge effect.

Maybe relegiuos settlements? penelty there may be uppkeep?
But HUGE happines bonust and bonust towards your relegion. This one though would need one settlement tree for each religion.
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Showing 1-3 of 3 comments
Elessar 16 Apr, 2016 @ 10:50am 
liked your ideas
DETrooper  [developer] 13 May, 2016 @ 2:23pm 
Might get around to finally fixing and adding more once I'm done with my other W.I.P. mods.

nice ideas, i'll probably implement the cultural and religious ones as a hybrid
Yuese 28 May, 2016 @ 10:54am 
I like the ideas of this but for your trading settlements (considering its naval commerce which does bring in food) you should actually have a small bonus to producing food from it, or make a sub catagory for trading settlements in which port ones bring food while in land ones consume it. Anyways love the mod, great work.
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Showing 1-3 of 3 comments
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