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I already exported the 3D models for Nakajima Ki27 Nate, Nakajima Ki43 Hayabusa, and Nakajima Ki84 Hayate as land based japanese fighters. I'm waiting for their skins, it looks like our skinners are quite busy right now.
I've other news as the Breguet 690 and the Lioré et Olivier LeO 451 for France and probably we'll replace the BF 109 F with the BF 109 G, so I thought to wait a little bit before to add them.
I found a new building in C&C Generals, I've to find the way to export it for RON.
Cool! Always great for you to go that extra kilometer, appreciate your hard work!
First thank you very much for this extension, it's juste exceptionnal, i just love playing this mod, even if i'm not very good at this game :D
I played first with the French, and i want to ask you (i hope this message is in the good discussion), why, with France, can't I have WW2 tanks (except the M4A3), missiles silo or Secret Weapons building, because i'm getting destroyed by all the IS or Panthers
Just wanted to know if it was normal or if i'm just dumb :D
And thank you again for this mod and all this awesome job, keep up the good work :D
(sorry for my bad english if there are some mistakes in my text)
the main reason why France is not well developed is because we want to reflect in game its situation in the 1940.
Anyway, we're working to add the Breguet 690 as attack fighter and the Lioré et Olivier LeO 451 as bomber even if they were available in small numbers.
The Sherman was added to have the conquer of France a little bit harder if it happens in later years.
The limited number of available units in RON is forcing us to develope just the main features of WW2.
Don't worry for your english, mine is barely enough to understand what peoples is writing :)
Thank you for these informations, and have a nice day.
+ very nice work, as always
When will the Beta Test be finished and the main 1.65 updated to the "new" 1.7 version?
I was hoping to have an help with the "WW2 campaign" and publish the 1.7 version at the same time with the "CTW" version as with this version you can use the editor to create scenarios with mod features (units, buildings etc,).
Right now none is answering to my mails and I don't know if I'll be able to have the "WW2 campaign" working properly as my knowledge in scripting is limited.
Meanwhile I'm updating some human models with the new Blender exporter:
https://steamhost.cn/steamcommunity_com/workshop/discussions/-1/364042063115499691/?appid=287450
Anyway, I think we'll wait few more monthes and then we'll publish the "CTW" version (and the 1.7 final version) as it is.
Thumbs up
Thx for answering.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=679672708
PS: I'm sorry if I didn't mention the creator of the mod as his work is just awesome