ARK: Survival Evolved

ARK: Survival Evolved

Thieves Island
SavageCaliber 9. nov. 2016 kl. 20:45
GAME CRASHES WHEN ATTEMPTING TO JOIN MY SERVER WITH THIS MAP.
I added the map to my server and everytime i try and join it once it gets to the black screen before the charcter creation menue my game crashes this dosent happen on any other map or in singleplayer please help ASAP the following is the Crash Report : Assertion failed: NewWorld [File:C:\SVN_Ark\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp] [Line: 9477]



VERSION: 250.1
KERNELBASE.dll!UnknownFunction (0x00007ffaec407788) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff68aa7f258) + 159 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff68aa7f7f5) + 178 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff68b4fbd51) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9483]
ShooterGame.exe!UEngine::Browse() (0x00007ff68b4f71c2) + 38 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8335]
ShooterGame.exe!UShooterGameInstance::LoadFrontEndMap() (0x00007ff68a39d1b2) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:539]
ShooterGame.exe!UShooterGameInstance::BeginMainMenuState() (0x00007ff68a39df42) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:764]
ShooterGame.exe!UShooterGameInstance::BeginNewState() (0x00007ff68a39da23) + 5 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:670]
ShooterGame.exe!UShooterGameInstance::MaybeChangeState() (0x00007ff68a39d8e9) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:603]
ShooterGame.exe!UShooterGameInstance::Tick() (0x00007ff68a39f968) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:1233]
ShooterGame.exe!FTicker::Tick() (0x00007ff68a0c379a) + 30 bytes [c:\svn_ark\engine\source\runtime\core\public\containers\ticker.h:78]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff68a0bf9dd) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2469]
ShooterGame.exe!GuardedMain() (0x00007ff68a0b9dfc) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff68a0c0cba) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff68a0c0de8) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff68c406e91) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffaecfc8364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffaef525e91) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffaef525e91) + 0 bytes [UnknownFile:0]
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Exzybit 9. apr. 2017 kl. 3:55 
up, need this to be fixed up
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