ARK: Survival Evolved

ARK: Survival Evolved

Thieves Island
SavageCaliber 9 NOV 2016 a las 20:45
GAME CRASHES WHEN ATTEMPTING TO JOIN MY SERVER WITH THIS MAP.
I added the map to my server and everytime i try and join it once it gets to the black screen before the charcter creation menue my game crashes this dosent happen on any other map or in singleplayer please help ASAP the following is the Crash Report : Assertion failed: NewWorld [File:C:\SVN_Ark\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp] [Line: 9477]



VERSION: 250.1
KERNELBASE.dll!UnknownFunction (0x00007ffaec407788) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff68aa7f258) + 159 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff68aa7f7f5) + 178 bytes [c:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!UEngine::LoadMap() (0x00007ff68b4fbd51) + 0 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:9483]
ShooterGame.exe!UEngine::Browse() (0x00007ff68b4f71c2) + 38 bytes [c:\svn_ark\engine\source\runtime\engine\private\unrealengine.cpp:8335]
ShooterGame.exe!UShooterGameInstance::LoadFrontEndMap() (0x00007ff68a39d1b2) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:539]
ShooterGame.exe!UShooterGameInstance::BeginMainMenuState() (0x00007ff68a39df42) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:764]
ShooterGame.exe!UShooterGameInstance::BeginNewState() (0x00007ff68a39da23) + 5 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:670]
ShooterGame.exe!UShooterGameInstance::MaybeChangeState() (0x00007ff68a39d8e9) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:603]
ShooterGame.exe!UShooterGameInstance::Tick() (0x00007ff68a39f968) + 0 bytes [c:\svn_ark\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:1233]
ShooterGame.exe!FTicker::Tick() (0x00007ff68a0c379a) + 30 bytes [c:\svn_ark\engine\source\runtime\core\public\containers\ticker.h:78]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff68a0bf9dd) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2469]
ShooterGame.exe!GuardedMain() (0x00007ff68a0b9dfc) + 0 bytes [c:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff68a0c0cba) + 5 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff68a0c0de8) + 8 bytes [c:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff68c406e91) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffaecfc8364) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffaef525e91) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffaef525e91) + 0 bytes [UnknownFile:0]
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Exzybit 9 ABR 2017 a las 3:55 
up, need this to be fixed up
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