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TL2-ACE
Synergies and Essentials Patch
Torchlight II Essentials
SynergiesMOD
I've only run into one bug which is that regular stash does not work with this mod installed, although the shared stash does.
On top of that, the stash is substantially smaller than normal.
I do hope the developers are able to rectify that conflict but beyond that the mod's been smooth sailing for me with Syn/Ess.
The Toy Collector
Variant Pets
almost any character class mod
I recently added a mod that has exotic skin and hair colors (Erdrobon's? something - can't remember the full name)
EDIT on 7/5/2024: Using the Exotic Skin and Hair Colors mod removes the starting clothing for a few (not all) of the TL2-ACE classes, making them naked in the selection screen. They WILL be clothed as soon as you equip some in-game gear. If Exotic Skins and Hair Colors is placed below TL2-ACE, it no longer works, so that is not a fix for this issue.
The most important thing to access the new content is to ensure act4 town is not overwritten.
Also thank you Blakeland + HiFive for sharing your experience and providing a load order - most appreciated.
Generic Rewards Multi classmod - fix
Skill Points x2
Running Wild
Get To Da Chopper
TL2-ACE
Syn_Throwing_Weapons
FEP+
Dungeon Challenge ReMod
Abysm
Torchlight II Essentials
I confirm with Blakeland (1st comment) above that Ace above Essentials (this issue is when both mods are present) breaks the Stash although the Shared Stash is functional.
Other players report a functional Stash when Essentials is above Ace.
As noted by Corley: the vanilla Minehead Act_04 Town needs to be kept (Ace kept higher in the Load Order) from being overruled by other mod layouts (if they change it) to ensure that the Npc who teleports the player to Act_05 is present after defeating the Netherlord quest (to access the Ace maps).
I need to ask HiFive if the Variant Classes mod still breaks vanilla Tarroch's Tomb (not to be mistaken for the separate and newly added Tarroch's Trials within Ace) although this specific issue is not related to Ace mod directly.
Darkthan's Class Packs (1 and 2) affect vanilla class skill UI hence will override that (and null some vanilla skills) if present in the load order although some players report getting both packs to function (those players didn't mention if the vanilla skills were null). This issue is also not specific to the Ace mod. Worth noting in case players try those mods.
I wouldn't be surprised if one of the included character mods deliberately changed that portal, since so many people thought the portal was bugged and unplayable back then. After I posted the correct way to kill everything in there, I think a lot of people like that portal now. It's certainly one of my favorite portals.
All the other issues we can think of involve other mod issues not related to Ace directly.
Inventory mods tend to have issues with each other hence that's also not specific to Ace itself.
One piece of advice a player wrote to me is that if Ace is added into a Load Order that already has active Synergies saved characters, that it's best to copy-paste and move away those pre-existing character-saves as there may be issues with those characters.
So begin new characters when using Ace and Synergies together for best results.
So... maybe not exactly compatible... then... any known alternatives?
BTW, Skill respec still sold by vendors.
Thanks for the report.
"Respec / Restat Potion" by Gopher works to somewhat fix the bug caused by Skill Points X2 in ACE. No idea what it does differently.
Tested it both before and after the mod list, in new game and old savegames with ACE. Wich one is best, before or after, any clear rule? Nothing else feels broken, for now.
OBS: Sometimes his potions didnt show on general vendor in older chars, but always did at blacksmiths.
Hope this info helps. Ty for your time. And all the team, for ACE.
It appears that Skill Points X2 mod is somehow being overridden by Gopher's mod.
Ideally; Gopher's mod would be placed above Skill Points X2.
That may affect whether the potions show in the General Vendor.
Thanks again for your time as well. Much appreciated helping Ace players to resolve issues.
My load order:
Better Sorting
Inventory Upgrade Plus
TL2 ACE
Skill use LMB
Auto Consume
TL2 Essentials
Brother-in-Arms: Warbounds
TL2 plus 8 Pet Slots (v.2)
Synergies High Loot and Low Pop Merged
F&J Boss Health+
Inventory Upgrade Plus (v.25) //for compatibility thx Caenis
Diablo III UI Updated
TL2-ACE
Synergies and Essentials Compatibility Patch
Torchlight II Essentials
SynergiesMOD (v.1375)
Thank you ACE team for all your work, T2 still strong in 2025 =)
Edit: Final list NG+, also try Reshade with just two effects - Adaptive Sharpen at 50% and HDR at 1.2 it's better then any texture pack, couldn't believe what a difference it made