Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
First Bug: My CAM drone does not even start
Second Bug: Instead of displaying The cam feed on a monitor it will display it on have my screen and will act buggy.
Please Fix asap
Thanks but the other bug needs to be fixed
rip Edit:A good number of them refuse to take off. Anyways mod = 10/10 so fresh and new
In addition, enabling 360 camera rotation seems to override and disable the funtionality of Locked camera rotation.
1. unknown - workshop/lua/entities/dronesrewrite_base/init.lua:1210
I believe this is the script error people are encountering?
The "add/remove weapons" menu resets every time you add a weapon. You have to scroll down to the weapon type you want, re-adjust the position and rotation, and rename it every time you want to make an adjustment. Perhaps the menu could get the current settings of a weapon and fill them in if we click on its name?