Dota 2
Banjoball Alpha
Update?
fix that i think it needs:
antimage is too fast, reduce a little bit the travel distance of 15%
qop abilty too low cooldown
ogre cooldown too high, becuase the abilty isn't that good
Problem:
random starting crash/disconnect that cause you to have no abilty on game, that makes it unplayable
collision with puck, 2 hero inside the other => 2 player not moving
at the start you can buy object with no use, the idea of some items isn't bad,
put some object like:
-more mana regen
-more speed
-more kick force
-reducer cooldown
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Dayne  [utvecklare] 30 jul, 2017 @ 1:09 
Oh whoa I just noticed this. I got super distracted and sidetracked for the majority of the past year by uni and only had some time recently to get back to work on the game.

I kinda rewrote the entirety of the game's physics so now I'm trying to vigorously bugtest that so that it's at least as good as our current physics, but it'll address the stuck player issues. The downside is that all of the previous balance with things like super sprint got completely changed... but on the bright side once this version is released I'll be able to release a bunch of balance updates with ease.

The d/c problem will be addressed in the new patch when it arrives.

I'm not sure about implementing items, but I have toyed with the idea of allowing players to pick talents every few rounds.
Lorderon 7 jul, 2019 @ 9:24 
когда же начнут обновлять эту игру ?
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