Stellaris

Stellaris

((( NSC3 - Season 1 )))
Roula 25 May, 2024 @ 3:54am
Issues of compatibility
Could any guys tell me about the compatibility of this mod?Has it ever changed any of the vanilla files or not?Can anyone give me a list of incompatible mods for this mod?
Last edited by Roula; 25 May, 2024 @ 4:11am
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Showing 1-4 of 4 comments
CaptainX3  [developer] 26 May, 2024 @ 1:16am 
NSC is generally compatible with mods that do not change starbases, ship classes, or vanilla components. We do overwrite some vanilla files, I’d have to get a list together the next time I’m on my PC.

I don’t know of anyone who has a complete list of incompatible mods since there are tens of thousands of mods on the workshop. We keep a small list of known incompatible mods on the NSC Discord but that’s about it.
Roula 26 May, 2024 @ 7:39am 
Originally posted by CaptainX3:
NSC is generally compatible with mods that do not change starbases, ship classes, or vanilla components. We do overwrite some vanilla files, I’d have to get a list together the next time I’m on my PC.

I don’t know of anyone who has a complete list of incompatible mods since there are tens of thousands of mods on the workshop. We keep a small list of known incompatible mods on the NSC Discord but that’s about it.

Very grateful to you! I'll try best to report any incompatibility and bugs which appeared in my playlist,once I could make sure the problem is Related to this great mod.
tox 4 Jan @ 8:09pm 
don't mix with realspace mods, if a system has stations(I.E. Marauder empires with their many system stations spread out) are too far apart they end up sitting in the middle and not doing anything
Appreciate your work)

Yet Ill continue the topic here:
I mean, I placed NSC to the very bottom of the modlist and starbases still has the NSC reactor replaced with vanilla ones, dark matter reactor is the better thing the starbase can get for me(
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