Team Fortress 2

Team Fortress 2

Vacation Compound
Tropical Stats
*gentle wave noises*
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Showing 1-13 of 13 comments
+50% splash radius
Extinguishing players reduces cool down by 20%
Also handy for putting out fires
+25% longer recharge rate

Coated enemies drain 2 health per second and heals you +1 health per second for every enemy coated
degreeBICEPS 4 Jun, 2016 @ 8:51am 
_______________________________
╭╬╮
▁╭▅▆▇□□█▇▆▅▄▃▂▁(╳)█-
╰═▃__▁▁▁▁▁∠════▔▔▔   
  ╙O ╙O
Sir Konrad 4 Jun, 2016 @ 12:32pm 
Jarate Reskin? Less piss, more bliss!
hugh j. bawles 5 Jun, 2016 @ 9:30am 
+30% longer recharge time if thrown
Alt fire: drink the thing and get something like faster speed, health on kill, etc. for like 10 seconds

Really lazy but hey, at least I tried.
Cid the Gargoyle 5 Jun, 2016 @ 9:41pm 
An alcoholic drink really shouldn't put out a fire.
100% You will not die of hunger.
SpuddyBuddy 8 Jun, 2016 @ 9:19am 
Primary fire
(+) Slows enemies a bit 'cause it's probably warm from being in that New Mexico heat and juice gets hella sticky when it spills and gets warm.
(-) -25 splash radius.

Alt fire
(+) Heals as much as a small Medkit.
WhiteRushinBear 11 Jun, 2016 @ 9:54am 
The Vacation Compound
Level --- Piece of Tropical Paradise

+Primary Fire: Throw Coconut, stunning the enemy. The projectile then bounces off the stun target, before exploding, coating the stunned enemy and all nearby enemies in Coconut milk. Milk lasts 4 seconds on stunned target and 2 seconds on non-stunned targets. Stun lasts for 2 seconds. Splash Radius is increased by 30% after successfully stunning.
+Secondary Fire: Drink from the Coconut, regenerating to a total of 30 hp
-Primary Fire: 50% splash radius (compaired to Jarate)
-Primary Fire: Cannot be crit or minicrit boosted
-Secondary Fire: Marked for Death for regenerating duration
-Secondary Fire: Uses up coconut
-Coconut cannot be refilled unless user resupplies
-Does not put out fires
-May cause indigestion
Ms. Datzky 12 Jun, 2016 @ 4:30pm 
Short, interesting, and balanced stats:

(!) Can be used on self
(!) Disguised enemy spies can undergo the effects from an enemy sniper

Pros:
Teamates in radius will receive a +5hp/s regen for 12 seconds.
Colonel Mathieu 4 Jul, 2016 @ 12:17pm 
Do you even drink this thing? Or do you throw it?



It's too good to be thrown and not drunk
Stan the Bassist 14 Jul, 2017 @ 10:07am 
Originally posted by Cid the Black Wizard:
An alcoholic drink really shouldn't put out a fire.
What if it causes enemies coated by it to take more fire damage
Kaos 28 Jun, 2018 @ 7:44am 
You relax and drink a nice cool refreshing drink. After drinking you move 30% slower and switch weapons 30% slower. As well as draw the bolt 10% slower. However, you are 30% more accurate, you heal +4 hit points each second and do 25% more headshot damage. The effect lasts for 10 seconds.

It recharges 2 seconds slower than jarate.

(How's that?)
Fox 8 Feb @ 6:21am 
Mad Milk for Sniper

Done.
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