Arma 3
[CO16+10] Escape From Tanoa
aDamN 12 Jun, 2017 @ 7:51am
Suggestions and requests for improving the Escape series
Here are some of my humble suggestions:

- Remake armories so they're a little more like bases, i.e. the motor pool. I find it a little odd that there's just a fence with tons of gear inside. I'm trying to do this myself though with @NeoArmageddon's map builder. But it's probably gonna take some time
- In addition to drop choppers, add black hawks that transport special forces. The BH can land on the ground and extract the units, or perhaps with a rope
- Add patrol boats without GMG
- Perhaps make the motor pool a little harder to take? I.e. units in the towers with HMG or something. It seems a little too easy given the risk/reward
- Better hearing and situational awareness for AI units
- Add variation to base templates for armory, command center, motor pool, roadblocks. Keeps the game a little more fresh when there are variations to every base! :)

Thanks! You're awesome :)
Last edited by aDamN; 12 Jun, 2017 @ 8:16am
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