Kenshi
Stronger Group Combat
Hatsune Neko Gaming  [developer] 15 Sep, 2017 @ 1:38pm
Next Project for editing.
So there shouldn't be too much tweaking left to do, maybe a few new factions for the east side of the map.

so my next plan might be to start tweaking the amount of money as i find it way too easy to make any that i want.

things like making everything more expensive and sell for less.

dropping all basic mats to near nothing but stuff you make from them would make it more worthwhile to craft and sell.

adjusting the tax demands from factions to be more so it's more like a protection racket.

dropping base mat food prices but upping the cost of finished foods.

if i can find a way to add thirst.. or make water a NU value.

edit NPC money amounts for when shop counters are more productive so maybe move to a way to make it so best way to make cats is via a store.

make all low tier weapons and armours sell for junk prices, so it's more profitable to smelt them for iron ore and make them into better weapons or armours.

find ways to lower the drop chance of extraordinary weapons from the lost armories.

maybe if possible recycle old books into hemp. so all that clutter in the lost libraries and armouries has a purpose or a use.

make sure all junk you can pickup that's metal can be recycled into iron ore.

just some of my current ideas

the next big question is

do people want it in this Mod or should it be a separate Mod.

i am leaning more towards combining it into this mod and do like my other Mods so you can pick and choose if you don't want the difficulty of just this one.
Last edited by Hatsune Neko Gaming; 15 Sep, 2017 @ 1:55pm
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Showing 1-3 of 3 comments
Gutz 15 Sep, 2017 @ 11:44pm 
If you do combine this you should change the name of the mod to better represent it.
Hatsune Neko Gaming  [developer] 16 Sep, 2017 @ 6:54am 
thanks
didn't even think of that.
i'll have to make a test version and see if this is possible without losing the mod ID number.
Wanted111who 1 Dec, 2019 @ 5:17am 
Can help increase town and also roaming squad regenerate rate? Was thinking of a town that very hard to kill the bosses due to constant enemies unit / guard / town guard regenerate rate. As in we killed 5 guard, it regenerate 5 fresh guard. Except the boss.

Same goes to patrol as well, we kill 1 group, new group regenerate instantly.
Last edited by Wanted111who; 1 Dec, 2019 @ 5:18am
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