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But still, having infintite money still stole something from the fun of it. Id rather money mattered, but still have my 10 stacks lol. So my idea is something like this.
Level 20 skill
Tribal tribute- adds (insert whatever amount works) per turn
Level 30 skill
Plundered Treasures (insert whatever amount works) per turn.
I leave the amounts to you. You have an eye for balance, and havent let me down yet. As a chaos lord gets more powerful, so to should the size of the hordes of chaos grow....
I love the increase you gave, no doubt. What I refer to is a high level, late game skill, accessible only at a very high level (20 to 30) that makes supporting a second large army (and a third, then fourth ect as they each get to the level) easier and more viable. It isnt really a thing everyone would want, to be sure, but there ARE quite a few of us who also prefer LOTS of Lords and stacks (check out the awesome people over on Red Samurais amazing new lords mod to see them :)- This would mainly be a skillset to cater to us overkillers who want to use each unique Lord without relying on a money cheat, but rather still enjoying having to grind money XD
decrease enemy's cavalry unit speed.(dude these missle cavalry are annoying as hell)
increase army charge bounus and speed.
increse army armor piercing damage.
increase fatigue resistance.
make every one in army have charge defence.
increase faction-wide tax bounus
decrease faction-wide army upkeep