Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
Is it on purpose to loot these items ?
Edit: Its the same case for Crucible Precision Rifle
https://i.imgur.com/GsIMqqu.png
EDIT: when he died the purple went away, might have been due to his shield thing?
https://i.imgur.com/0QP9OHs.png
I just had a raider come in without a shield thing and he had the massive purple square, i checked all his clothes and he was armored/geared the same as another raider who didint have the purple square.
So i dont think its clothing related. As soon as i downed him he lost the square, captured him and still no square
Starting a new colony without this mod allows the first pods to land as expected.
Sent the full error log, warts and all.
https://pastebin.com/erRXRRKb
starting a new save fixed my purple box issue and the braindead ai.
ive had purple box issues with other mods and solved it like this too.
this one
https://steamuserimages-a.akamaihd.net/ugc/1020574374352391421/2B9A34143BA99624A0954893D9AB1462ABB2179D/
First, incompatibility with the Combat Shields mod, throws this error - https://pastebin.com/LPvHCaWZ
Second, red erros showing up with the last update from today, apparently connected to the Misc.Robots mod.
https://pastebin.com/Y4e6XbC8
Both erros disappear from the other mods if i remove the Federation mod from the list, so it seems to be directly related to this one.
here's the log output: https://gist.github.com/8e5cd01b0e19779364604a16cf981a4a
the red errors part:
XML error: Duplicate XML node name recipes in this XML block: <ThingDef ParentName="BaseMechanoid">
XML error: Duplicate XML node name recipes in this XML block: <ThingDef ParentName="BaseMechanoid" Name="BaseMechanoidWalker"
[Rimsenal - Federation Faction Pack] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[@ParentName="BaseMechanoid" or (race/fleshType = "Mechanoid" and not (@ParentName="BaseMechanoid") and not (@Name="BaseMechanoid"))]/recipes) failed
file: D:\Steam\steamapps\workshop\content\294100\736172213\Patches\Patches.xml
Verse.Log:Error(String, Boolean)
Verse.PatchOperation:Complete(String)
Verse.LoadedModManager:ClearCachedPatches()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()