RimWorld
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«Wyvern» 2019년 6월 4일 오전 4시 23분
Bug Report Thread
Lets post all bugs here for devs easy access !
«Wyvern» 님이 마지막으로 수정; 2019년 6월 4일 오전 4시 27분
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«Wyvern» 2019년 6월 4일 오전 4시 24분 
Ive currently looted a Plasma bomb (Suicide purpose) on a Rim of Madness crypt event. The area is filled with graves able to be opened, and ive looted this on one body. I want to manually unload it from a pack animal and its not working
Is it on purpose to loot these items ?

Edit: Its the same case for Crucible Precision Rifle
«Wyvern» 님이 마지막으로 수정; 2019년 6월 4일 오전 4시 29분
xProtosx 2020년 3월 10일 오전 2시 23분 
Hi, I translated your mod into Russian. How can I contact you to include it in the version in the Workshop?
Curious Mando 2020년 4월 18일 오후 5시 24분 
Currently loaded the save and i get XML errors spawning peacekeepers and the AI just walks off braindead.
Curious Mando 님이 마지막으로 수정; 2020년 4월 18일 오후 5시 24분
Janne 2020년 4월 18일 오후 8시 51분 
I have a bug causing a person from this mod to be a purple box ): !
https://i.imgur.com/GsIMqqu.png

EDIT: when he died the purple went away, might have been due to his shield thing?
https://i.imgur.com/0QP9OHs.png
Janne 님이 마지막으로 수정; 2020년 4월 18일 오후 8시 55분
Sniper1k2 2020년 4월 23일 오후 5시 05분 
Janne 님이 먼저 게시:
I have a bug causing a person from this mod to be a purple box ): !
https://i.imgur.com/GsIMqqu.png

EDIT: when he died the purple went away, might have been due to his shield thing?
https://i.imgur.com/0QP9OHs.png

I just had a raider come in without a shield thing and he had the massive purple square, i checked all his clothes and he was armored/geared the same as another raider who didint have the purple square.

So i dont think its clothing related. As soon as i downed him he lost the square, captured him and still no square
Sniper1k2 님이 마지막으로 수정; 2020년 4월 23일 오후 5시 06분
Zenithas 2020년 5월 3일 오전 7시 58분 
Loading this mod prevents the first drop pods from landing in a new colony, resulting in a bland, but scenic view of the wildlife on the map.

Starting a new colony without this mod allows the first pods to land as expected.

Sent the full error log, warts and all.

https://pastebin.com/erRXRRKb
Dietrich 2020년 5월 8일 오후 12시 44분 
I too have experienced the purple box issue, and I have no idea what causes it, all I know is I get a headache just looking at it.
Curious Mando 2020년 5월 8일 오후 5시 05분 
THIS MOD REQUIRES A FRESH SAVE.

starting a new save fixed my purple box issue and the braindead ai.
ive had purple box issues with other mods and solved it like this too.
Curious Mando 님이 마지막으로 수정; 2020년 5월 8일 오후 5시 06분
Prometheus 2020년 5월 21일 오전 11시 12분 
so maybe a bug or mod issue, a weapons pod just dropped off a federation rifle and it doesn't seem to have an option in my stockpile for drop off, just picked it up can't drop it from my characters inventory either.

this one

https://steamuserimages-a.akamaihd.net/ugc/1020574374352391421/2B9A34143BA99624A0954893D9AB1462ABB2179D/
Kitsune 2020년 7월 17일 오후 5시 10분 
Apparently you can not make the federation rifle or sniper... like at all, even though the research says you unlock it.
Nalesh 2020년 11월 28일 오후 3시 48분 
The Peacekeepers price is insanely low($1) and just makes unwinnable raids, for example just had a 7 peacekeeper raid vs my neolithics, that hasn't even researched smithing yet
SetArk <Nyanverick 07> 2021년 1월 19일 오전 4시 53분 
Two errors related to other mods that i've found connected to the recent updates!
First, incompatibility with the Combat Shields mod, throws this error - https://pastebin.com/LPvHCaWZ

Second, red erros showing up with the last update from today, apparently connected to the Misc.Robots mod.
https://pastebin.com/Y4e6XbC8

Both erros disappear from the other mods if i remove the Federation mod from the list, so it seems to be directly related to this one.
TrVi 2021년 1월 19일 오후 6시 53분 
seems have conflict with [What the Hack], just load these two mods

here's the log output: https://gist.github.com/8e5cd01b0e19779364604a16cf981a4a

the red errors part:
XML error: Duplicate XML node name recipes in this XML block: <ThingDef ParentName="BaseMechanoid">

XML error: Duplicate XML node name recipes in this XML block: <ThingDef ParentName="BaseMechanoid" Name="BaseMechanoidWalker"
ra_pt_or 2021년 1월 21일 오전 10시 10분 
so right no any kind of friendly mech (robots hacked mechanoids pfc) always have weakness hediffs its partially anoying with drones as it endlessly spams the messages
TrVi 2021년 1월 21일 오후 7시 04분 
after updating, red error log still appear:

[Rimsenal - Federation Faction Pack] Patch operation Verse.PatchOperationAdd(Defs/ThingDef[@ParentName="BaseMechanoid" or (race/fleshType = "Mechanoid" and not (@ParentName="BaseMechanoid") and not (@Name="BaseMechanoid"))]/recipes) failed
file: D:\Steam\steamapps\workshop\content\294100\736172213\Patches\Patches.xml
Verse.Log:Error(String, Boolean)
Verse.PatchOperation:Complete(String)
Verse.LoadedModManager:ClearCachedPatches()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
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