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Putting Flamethrower (broadsword special from Firestorm's Fury) any other special (tested with flamethrower, trail dash and great wave) on a weapon with the legendary broadsword Time Pierce's visual creates a bugged-out weapon which you hold like a staff, don't automatically face the cursor while wielding, and can't attack with - it also froze the game for a while the first time I equipped it, and even weirder things started happening when I fused it with other broadswords. This might happen with other weapons too, but I've only noticed it with these.
Probably not your fault, but the aforementioned special (Flamethrower) does pretty funky things if you put it on a broadsword with a different visual (tested with violium broadsword) - it angles all your slashes up or down at where you last aimed the flamethrower, like a strange unwieldy shortsword. Chucklefish's fault?
Protector's Broadsword special doesn't stick if you use it with another weapon's visual. (I can guess why, but is there a way to detect this and give a warning/error/grey out the checkbox?)
If a weapon has unusual properties for its type (one-handed on a broadsword, or a different primary-fire ability), this seems to be tied to visual. For example, the legendary sniper rifle Tesla's Wrath gets its primary attack from its visual and not the primary attack selection. Staves work perfectly - tried putting Kluex's Staff's primary-fire on a different staff and it worked. Chucklefish's fault?
Complaining over, back to hacking things up with a weapon that should not be. Thanks for this mod! I'm having a lot of fun with it.
1. Only swing once, unless you switch to another item and then go back
2. Disables facing the opposite direction of where you were facing when you swung
3. Disables the special attack for the OculusReaver (I don't know if other generic attacks work)
4. If I combine two OculusReavers, one being the broken sword, the combination reverts the damage to 28.8 (the original output) and breaks the new sword as well.
Thanks for posting these.
I'll work on them asap.
thanks for reporting, i'll fix it asap.
But aside from that, sweet mod! I really like it so far!
thanks for posting, i'll add support for it asap
Pretty vague I guess. Tested multiple times, always crashes.
my bad, when the code gets too long trying to fix something sometimes breaks other things,
namely, when adding the status effects to the swords basic combo, i broke some other things xD
uploaded a temporary fix, doesnt change the type of shot, only changes the element