Tabletop Simulator

Tabletop Simulator

Forbidden Skies v0.5b
thecheesiestburger  [developer] 16 Sep, 2016 @ 8:09pm
Learn to Play Forbidden Skies: UPDATED FOR NEXT PLAYTEST
Game name: Forbidden Skies
Password: opensesame
Time: Saturday, 10/1 at 3:00pm Eastern / 12:00pm Pacific

Lobby will open about 15 minutes prior to start time. There'll be seven slots, and if they all fill, I'll sit out and watch. I'm really just crossing my fingers we have enough for a proper 3v3, though.

Goals for this playtest:
-Try out all the changes implemented in v0.5 and see how well they work.
-Further evaluate balance.
-Get feedback from some folks who haven't played before on the game as a whole.
Last edited by thecheesiestburger; 30 Sep, 2016 @ 9:49am
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Showing 1-6 of 6 comments
thecheesiestburger  [developer] 16 Sep, 2016 @ 8:23pm 
It'd be helpful if those who intend to join would post to let me know to expect you :)
thecheesiestburger  [developer] 18 Sep, 2016 @ 2:30pm 
Game lobby now open!
thecheesiestburger  [developer] 19 Sep, 2016 @ 9:58pm 
Yesterday's playtest gave me some wonderful feedback, prompting a major update to the game today. Several minor mechanical tweaks and visual improvements that'll make the game play much more smoothly (see changelog at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/759907142).

We unfortunately only had a group of 5, which became a group of 4 for the bulk of the game, but I at least got to see how the game plays with a full team of 3 on one side, which was even more entertaining than it has been as a 1 on 1.

I do believe guns are balanced now, though fire extinguishers proved to need a bit of a buff, and explosive ammunition proved to be way overpowered. Those changes have been made, as well, so hopefully things will be a bit more balanced, but finding that is an ongoing battle requiring a much larger sample size.

The next playtest I host will likely be a private affair at my bachelor party next weekend, but with any luck, I'll have some time on my hands next week to really delve into this further.
thecheesiestburger  [developer] 30 Sep, 2016 @ 9:50am 
Original post updated, new playtest scheduled for tomorrow afternoon!
thecheesiestburger  [developer] 1 Oct, 2016 @ 12:02pm 
Game lobby open!
thecheesiestburger  [developer] 3 Oct, 2016 @ 10:44am 
Latest playtest seems to solidify all the changes made in v0.5. Gave me a couple more cosmetic improvements to make, which have now been added in v0.5a. Still need to re-do the tutorial video at some point, but I think the design on this game is pretty much set. Next steps are trying to sort out what needs to be altered, if anything, when playing a 4v4 or a 2v2, and finding an artist to replace all the copyright infringement I've got going on. 1v1 will basically be 3v3, but with one person playing for three people (which has been the case in most testing, anyway).
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Showing 1-6 of 6 comments
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