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We unfortunately only had a group of 5, which became a group of 4 for the bulk of the game, but I at least got to see how the game plays with a full team of 3 on one side, which was even more entertaining than it has been as a 1 on 1.
I do believe guns are balanced now, though fire extinguishers proved to need a bit of a buff, and explosive ammunition proved to be way overpowered. Those changes have been made, as well, so hopefully things will be a bit more balanced, but finding that is an ongoing battle requiring a much larger sample size.
The next playtest I host will likely be a private affair at my bachelor party next weekend, but with any luck, I'll have some time on my hands next week to really delve into this further.