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at Verse.AI.Pawn_JobTracker.StartJob (Verse.AI.Job newJob, Verse.AI.JobCondition lastJobEndCondition, Verse.AI.ThinkNode jobGiver, System.Boolean resumeCurJobAfterwards, System.Boolean cancelBusyStances, Verse.ThinkTreeDef thinkTree, System.Nullable`1[T] tag, System.Boolean fromQueue, System.Boolean canReturnCurJobToPool, System.Nullable`1[T] keepCarryingThingOverride, System.Boolean continueSleeping, System.Boolean addToJobsThisTick, System.Boolean preToilReservationsCanFail) [0x00363] in <4aee7b719ae7440d8cf86cb7506a32d0>:0
at Verse.AI.Pawn_JobTracker.TryFindAndStartJob () [0x00099] in <4aee7b719ae7440d8cf86cb7506a32d0>:0
at Verse.AI.Pawn_JobTracker.EndCurrentJob (Verse.AI.JobCondition condition, System.Boolean startNewJob, System.Boolean canReturnToPool) [0x001b2] in <4aee7b719ae7440d8cf86cb7506a32d0>:0
at Verse.AI.Pawn_JobTracker.JobTrackerTick () [0x001a1] in <4aee7b719ae7440d8cf86cb7506a32d0>:0
at Verse.Pawn.Tick () [0x000c7] in <4aee7b719ae7440d8cf86cb7506a32d0>:0
at Verse.TickList.Tick () [0x0015c] in <4aee7b719ae7440d8cf86cb7506a32d0>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
This bug also appears when selection "Haul urgent" in the job priority window to some pawns