XCOM 2
Extract Corpses
DeBlue 2017 年 6 月 13 日 上午 10:27
How to add new enemies to work with this mod?
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目前顯示第 1-11 則留言,共 11
Maluco Marinero  [開發人員] 2017 年 6 月 14 日 上午 3:02 
It's in the description, use the ini file to add the character group or template:

; enemy character templates and groups from other mods can be added here,
; so you can carry them too
[ExtractCorpses.ExtractCorpses_EnableCarrying]
+CarryableCharacterGroups="AdventCaptain"
+CarryableCharacterGroups="AdventMEC"
+CarryableCharacterGroups="AdventTrooper"
+CarryableCharacterGroups="Sectoid"
+CarryableCharacterGroups="AdventPsiWitch"
+CarryableCharacterGroups="AdventShieldBearer"
+CarryableCharacterGroups="AdventStunLancer"
+CarryableCharacterGroups="Andromedon"
+CarryableCharacterGroups="Archon"
+CarryableCharacterGroups="Berserker"
+CarryableCharacterGroups="Faceless"
+CarryableCharacterGroups="Muton"
+CarryableCharacterGroups="Viper"
+CarryableCharacterTemplates="Sectoid"

If you're not sure of these check in with the Mod in question to get the right character group or template name.
DeBlue 2017 年 6 月 14 日 上午 9:59 
引用自 Maluco Marinero
It's in the description, use the ini file to add the character group or template:

; enemy character templates and groups from other mods can be added here,
; so you can carry them too
[ExtractCorpses.ExtractCorpses_EnableCarrying]
+CarryableCharacterGroups="AdventCaptain"
+CarryableCharacterGroups="AdventMEC"
+CarryableCharacterGroups="AdventTrooper"
+CarryableCharacterGroups="Sectoid"
+CarryableCharacterGroups="AdventPsiWitch"
+CarryableCharacterGroups="AdventShieldBearer"
+CarryableCharacterGroups="AdventStunLancer"
+CarryableCharacterGroups="Andromedon"
+CarryableCharacterGroups="Archon"
+CarryableCharacterGroups="Berserker"
+CarryableCharacterGroups="Faceless"
+CarryableCharacterGroups="Muton"
+CarryableCharacterGroups="Viper"
+CarryableCharacterTemplates="Sectoid"

If you're not sure of these check in with the Mod in question to get the right character group or template name.
I thought as much. I just wanted to see if there is an easier way to find the name for the enemy Tempaltes and Groups without having to actually ask the mod author. That sort of info would be good in the description but thanks!
The Gaming Archaeologist 2017 年 7 月 12 日 上午 4:47 
Anyone know what it means on the LW2 compatability list where it says "Compatable, with some tweaks" or does that simply reference different aliens? I'm also curious as I want to add all the extra aliens to being carryable like the new aliens in LW2.
Akumage 2017 年 7 月 14 日 下午 10:42 
Regarding Long War compatibility, here's the changes I've made:

[ExtractCorpses.ExtractCorpses_EnableCarrying]
+CarryableCharacterGroups="AdventCaptain"
+CarryableCharacterGroups="AdventMEC"
+CarryableCharacterGroups="AdventTrooper"
+CarryableCharacterGroups="AdvGunner"
+CarryableCharacterGroups="AdvSentry"
+CarryableCharacterGroups="AdvRocketeer"
+CarryableCharacterGroups="AdvGrenadier"
+CarryableCharacterGroups="AdvSergeant"
+CarryableCharacterGroups="AdvGeneral"
+CarryableCharacterGroups="AdvScout"
+CarryableCharacterGroups="AdvCommando"
+CarryableCharacterGroups="AdvShockTroop"
+CarryableCharacterGroups="AdvVanguard"
+CarryableCharacterGroups="Sectoid"
+CarryableCharacterGroups="AdventPsiWitch"
+CarryableCharacterGroups="AdventShieldBearer"
+CarryableCharacterGroups="AdventStunLancer"
+CarryableCharacterGroups="Andromedon"
+CarryableCharacterGroups="Archon"
+CarryableCharacterGroups="Berserker"
+CarryableCharacterGroups="Faceless"
+CarryableCharacterGroups="Muton"
+CarryableCharacterGroups="Viper"
+CarryableCharacterGroups="Sidewinder"
+CarryableCharacterGroups="Naja"
+CarryableCharacterGroups="AdventDrone"
+CarryableCharacterGroups="LWDrone"
+CarryableCharacterGroups="AdvMEC"
+CarryableCharacterGroups="AdvMECArcher"
+CarryableCharacterGroups="HiveQueen"
+CarryableCharacterGroups="ChryssalidSoldier"

Can anyone confirm whether this adds all the new enemy units? Does "AdvMEC" need to be "AdvMEC_" (since it's all "AdvMEC_MX..." in LW2's CharacterStats file)?
最後修改者:Akumage; 2017 年 7 月 14 日 下午 10:44
Kahlmulandr 2017 年 7 月 23 日 上午 5:22 
引用自 judah.meek
Can anyone confirm whether this adds all the new enemy units? Does "AdvMEC" need to be "AdvMEC_" (since it's all "AdvMEC_MX..." in LW2's CharacterStats file)?

Here's the one I've been using for Long War 2 before I edited it couldnt pick up a couple of corpses and drones.

[ExtractCorpses.ExtractCorpses_EnableCarrying]
+CarryableCharacterGroups="AdventCaptain"
+CarryableCharacterGroups="AdvMEC"
+CarryableCharacterGroups="AdventMEC"
+CarryableCharacterGroups="AdvTrooper"
+CarryableCharacterGroups="AdventTrooper"
+CarryableCharacterGroups="AdvGunnerM1"
+CarryableCharacterGroups="AdvGunnerM2"
+CarryableCharacterGroups="AdvGunnerM3"
+CarryableCharacterGroups="AdvSentryM1"
+CarryableCharacterGroups="AdvSentryM2"
+CarryableCharacterGroups="AdvSentryM3"
+CarryableCharacterGroups="AdvRocketeerM1"
+CarryableCharacterGroups="AdvRocketeerM2"
+CarryableCharacterGroups="AdvRocketeerM3"
+CarryableCharacterGroups="AdvGrenadierM2"
+CarryableCharacterGroups="AdvGrenadierM3"
+CarryableCharacterGroups="AdvSergeantM1"
+CarryableCharacterGroups="AdvSergeantM2"
+CarryableCharacterGroups="AdvGeneralM1"
+CarryableCharacterGroups="AdvGeneralM2"
+CarryableCharacterGroups="AdvScout"
+CarryableCharacterGroups="AdvCommando"
+CarryableCharacterGroups="AdvShockTroop"
+CarryableCharacterGroups="AdvVanguard"
+CarryableCharacterGroups="Sectoid"
+CarryableCharacterGroups="AdventPsiWitch"
+CarryableCharacterGroups="AdventShieldBearer"
+CarryableCharacterGroups="AdventStunLancer"
+CarryableCharacterGroups="Andromedon"
+CarryableCharacterGroups="Archon"
+CarryableCharacterGroups="ArchonM2_LW"
+CarryableCharacterGroups="Berserker"
+CarryableCharacterGroups="Faceless"
+CarryableCharacterGroups="MutonM3_LW"
+CarryableCharacterGroups="Viper"
+CarryableCharacterGroups="ViperM2"
+CarryableCharacterGroups="ViperM3"
+CarryableCharacterGroups="SidewinderM1"
+CarryableCharacterGroups="SidewinderM2"
+CarryableCharacterGroups="SidewinderM3"
+CarryableCharacterGroups="NajaM1"
+CarryableCharacterGroups="NajaM2"
+CarryableCharacterGroups="NajaM3"
+CarryableCharacterGroups="AdventDrone"
+CarryableCharacterGroups="LWDrone"
+CarryableCharacterGroups="AdvMEC_M3_LW"
+CarryableCharacterGroups="AdvMECArcherM1"
+CarryableCharacterGroups="AdvMECArcherM2"
+CarryableCharacterGroups="HiveQueen"
+CarryableCharacterGroups="ChryssalidSoldier"
最後修改者:Kahlmulandr; 2017 年 7 月 23 日 上午 5:23
Foxxy Renamon 2017 年 8 月 21 日 下午 4:20 
引用自 Kahlmulandr
引用自 judah.meek
Can anyone confirm whether this adds all the new enemy units? Does "AdvMEC" need to be "AdvMEC_" (since it's all "AdvMEC_MX..." in LW2's CharacterStats file)?

Here's the one I've been using for Long War 2 before I edited it couldnt pick up a couple of corpses and drones.

[ExtractCorpses.ExtractCorpses_EnableCarrying]
+CarryableCharacterGroups="AdventCaptain"
+CarryableCharacterGroups="AdvMEC"
+CarryableCharacterGroups="AdventMEC"
+CarryableCharacterGroups="AdvTrooper"
+CarryableCharacterGroups="AdventTrooper"
+CarryableCharacterGroups="AdvGunnerM1"
+CarryableCharacterGroups="AdvGunnerM2"
+CarryableCharacterGroups="AdvGunnerM3"
+CarryableCharacterGroups="AdvSentryM1"
+CarryableCharacterGroups="AdvSentryM2"
+CarryableCharacterGroups="AdvSentryM3"
+CarryableCharacterGroups="AdvRocketeerM1"
+CarryableCharacterGroups="AdvRocketeerM2"
+CarryableCharacterGroups="AdvRocketeerM3"
+CarryableCharacterGroups="AdvGrenadierM2"
+CarryableCharacterGroups="AdvGrenadierM3"
+CarryableCharacterGroups="AdvSergeantM1"
+CarryableCharacterGroups="AdvSergeantM2"
+CarryableCharacterGroups="AdvGeneralM1"
+CarryableCharacterGroups="AdvGeneralM2"
+CarryableCharacterGroups="AdvScout"
+CarryableCharacterGroups="AdvCommando"
+CarryableCharacterGroups="AdvShockTroop"
+CarryableCharacterGroups="AdvVanguard"
+CarryableCharacterGroups="Sectoid"
+CarryableCharacterGroups="AdventPsiWitch"
+CarryableCharacterGroups="AdventShieldBearer"
+CarryableCharacterGroups="AdventStunLancer"
+CarryableCharacterGroups="Andromedon"
+CarryableCharacterGroups="Archon"
+CarryableCharacterGroups="ArchonM2_LW"
+CarryableCharacterGroups="Berserker"
+CarryableCharacterGroups="Faceless"
+CarryableCharacterGroups="MutonM3_LW"
+CarryableCharacterGroups="Viper"
+CarryableCharacterGroups="ViperM2"
+CarryableCharacterGroups="ViperM3"
+CarryableCharacterGroups="SidewinderM1"
+CarryableCharacterGroups="SidewinderM2"
+CarryableCharacterGroups="SidewinderM3"
+CarryableCharacterGroups="NajaM1"
+CarryableCharacterGroups="NajaM2"
+CarryableCharacterGroups="NajaM3"
+CarryableCharacterGroups="AdventDrone"
+CarryableCharacterGroups="LWDrone"
+CarryableCharacterGroups="AdvMEC_M3_LW"
+CarryableCharacterGroups="AdvMECArcherM1"
+CarryableCharacterGroups="AdvMECArcherM2"
+CarryableCharacterGroups="HiveQueen"
+CarryableCharacterGroups="ChryssalidSoldier"


Hey, apologies for reviving this but I was curious, does this include /all/ the enemies, even the sphere thingy? I haven't been able to find a damn mission with those in the Long War that /isn't/ an escape by rope.
DeBlue 2017 年 12 月 22 日 下午 9:14 
Can someone please post the changes to be compatible with a better Advent?
Franimus 2018 年 5 月 3 日 下午 6:19 
Where can I find the proper names to add so the Rulers can be extracted? I recently killed the Berserker Ruler on a LW2 extract-only mission and would like that to never happen again :(
nobubblegums 2018 年 8 月 16 日 上午 11:28 
Thanks for LW lists people, much appreciated!
tiktaalik 2018 年 11 月 2 日 下午 10:57 
引用自 nobubblegums
Thanks for LW lists people, much appreciated!
+1
Bob-Abdhul Parker 2021 年 3 月 21 日 上午 11:05 
Quick necro of this thread to say that I unsucessfully tried to farm Andromedons (in LW2) until I added :

+CarryableCharacterGroups="AndromedonRobot"

That's their shell/robot form that you kill after the initial one, and that seems to be the body dropped.
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