Sid Meier's Civilization V

Sid Meier's Civilization V

Ingame Editor
Nulibrium 29/set./2016 às 8:35
Civilization 6
Will you be making this mod for Civ 6?, I'm sure most of us would love to see it in the next game.

Sorry if its been asked before, I had a little look but didn't see the answer.
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Exibindo comentários 115 de 30
john1982 8/out./2016 às 9:41 
I am also willing to know this :)
I think he probably will a few days after release.
Abram Volkov 20/out./2016 às 18:17 
hope there will be an ige for civ 6
LISTEN 21/out./2016 às 0:30 
XD:steambored:
Bumblebee 22/out./2016 às 7:40 
did it already? :steammocking:
ttinspire 24/out./2016 às 5:27 
hope it will come
IamOrion 25/out./2016 às 20:58 
I'll join the patiently waiting crowd as well...
Renegade Spark 28/out./2016 às 23:01 
Would this be countes as a sort of "Sandbox mode"? Sorry very noobish.
Nulibrium 29/out./2016 às 5:44 
Escrito originalmente por JamesAimsInGames:
Would this be countes as a sort of "Sandbox mode"? Sorry very noobish.
You can look at it that way, you'd be able to change things to your liking. Best to think of it as more control over everything.
The Dude 29/out./2016 às 15:26 
Definitely looking forward to this one for Civ VI. This is almost a must-have for me. Probably won't play much Civ VI until this (or similar) is available.
It makes a good testing tool for new units and such
cth328 30/out./2016 às 14:14 
I haven't been playing much CIV 6 because this mod isn't available (yet) for it. Can't wait for it to come out!
Sir Cunnilingus 31/out./2016 às 1:57 
Same here, I can't play this game without IGE. Addicted to it since Civ 5 and BE.
ADLER 4/nov./2016 às 6:43 
Gawd 6 needs this, just to remove those fecking barb camps from 2 hxs away from your start locale on turn 2!
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Exibindo comentários 115 de 30
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