Garry's Mod

Garry's Mod

Stealth 2.1 (Improved Stealth Mod)
How do you change the music for when you are found?
i want to change the song that plays to MGSV: unforgiving sands
but i can't find files
please help!
< >
Showing 1-15 of 15 comments
Hidden  [developer] 25 Jan, 2022 @ 5:49pm 
The music is hardcoded, meaning it cannot be changed without editing the addon itself, but if that's what you plan to do, it's sound/stealth/alertmusic.wav. I might add a console command to let players change that but no guarantees.
Engineer Gaming 26 Jan, 2022 @ 7:24am 
Originally posted by ( λ ) Hidden:
The music is hardcoded, meaning it cannot be changed without editing the addon itself, but if that's what you plan to do, it's sound/stealth/alertmusic.wav. I might add a console command to let players change that but no guarantees.
Excellent!
SigmaMale299 31 Jan, 2022 @ 3:53pm 
Originally posted by ( λ ) Hidden:
The music is hardcoded, meaning it cannot be changed without editing the addon itself, but if that's what you plan to do, it's sound/stealth/alertmusic.wav. I might add a console command to let players change that but no guarantees.
anyway to disable it its kind of annoying.
riffing 4 Aug, 2022 @ 7:56am 
Originally posted by Get Dunked On:
Originally posted by ( λ ) Hidden:
The music is hardcoded, meaning it cannot be changed without editing the addon itself, but if that's what you plan to do, it's sound/stealth/alertmusic.wav. I might add a console command to let players change that but no guarantees.
anyway to disable it its kind of annoying.
can we disable it its annoying af
SigmaMale299 16 Aug, 2022 @ 12:34pm 
Originally posted by riffing:
Originally posted by Get Dunked On:
anyway to disable it its kind of annoying.
can we disable it its annoying af
Its a console command.
qwortys 4 Sep, 2022 @ 6:41pm 
what is it then
SigmaMale299 24 Sep, 2022 @ 7:01pm 
its stealth_enablemusic 0

Originally posted by Tele:
what is it then
Last edited by SigmaMale299; 24 Sep, 2022 @ 7:01pm
Ohmyori 26 Sep, 2022 @ 8:08pm 
Disable the music then use Nombat to replace it with something else you prefer. Works seamlessly since the relationship system only changes when you get found so the battle music only starts when that happens.
Arloaf 10 Apr, 2023 @ 5:18pm 
oh yeah that worked

thx
Callsign_Ewok 4 Jan, 2024 @ 6:01pm 
You know what timely music or nombat (I use timely music with nombat packs or nombat custom style folder).

Pairs perfectly with this mod as you can literally build and download songs or nombat packs to your choosing for ambient/stealth & combat/alert music. Just hit the turn off music button in the options menu of stealth mod and voila they work both in tandem.

Also make the settings and cool down stealth time the same as the stealth mod and it's perfectly in sync of music changing between stealth and combat allowing for a wide variety of tracks to be heard in adventures in gmod exploring or fighting, sneaking or even for horror maps.
Last edited by Callsign_Ewok; 4 Jan, 2024 @ 6:02pm
Hidden  [developer] 19 Jun, 2024 @ 8:30pm 
At long last, you can now do it! The instructions are in the change notes.
natemasta57 30 Aug, 2024 @ 3:13pm 
Originally posted by ( λ ) Hidden:
The music is hardcoded, meaning it cannot be changed without editing the addon itself, but if that's what you plan to do, it's sound/stealth/alertmusic.wav. I might add a console command to let players change that but no guarantees.

Is there a way to change the music now? because going into the settings I can see a tab to change the file path for the alert music but when I try to copy as path for an audio file I have it either still plays the original music or doesn't play at all

For reference I've tried: "C:\Program Files (x86)\Steam\steamapps\common\GarrysMod\garrysmod\data\stealth\Alert2.wav"

And: Stealth/Alert2.Wav

Maybe the answer is something simple and I'm just being dumb but any kind of help would be appreciated.
Hidden  [developer] 31 Aug, 2024 @ 7:24am 
Gmod can only detect sound files inside it's sounds folder, you're trying to play a sound from the data folder. Also, use forward slashes, not backslashes, because those are used to define special characters and break the mod when it tries to read your text.
natemasta57 31 Aug, 2024 @ 12:05pm 
Originally posted by ( λ ) Hidden:
Gmod can only detect sound files inside it's sounds folder, you're trying to play a sound from the data folder. Also, use forward slashes, not backslashes, because those are used to define special characters and break the mod when it tries to read your text.

Thanks, but one more question which sound file should I put these audio files in because when I try to search it up I find several of them, or does it not matter which one they go in?
Hidden  [developer] 31 Aug, 2024 @ 1:45pm 
You can put your sound file in "GarrysMod/garrysmod/sound/" or "GarrysMod/garrysmod/addons/something/sound/", either will work.
For the sound to loop, it must be in WAV format with loop points. (https://wiki.facepunch.com/gmod/Creating_Looping_Sounds)
< >
Showing 1-15 of 15 comments
Per page: 1530 50