ARK: Survival Evolved

ARK: Survival Evolved

DebellicA's Deathtrap Pack - Ultimate Edition
db  [developer] 25 Oct, 2016 @ 5:08pm
Engram Entry Overrides
Don't know how to override Engrams? Follow this guide made by briana

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=602282568

Individual Items

Metal Ceiling

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_MetalCeiling_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Ceiling Saw

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_CeilingSaw_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Limbo Slice

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LimboSlice_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Swinging Stone Ceiling Gillotine

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_StoneSA_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Swinging Metal Ceiling Gillotine

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_MetalSA_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

False Wood Wall

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_NPWoodWall_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

False Stone Wall

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_NPStoneWall_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

False Metal Wall

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_NPMetalWall_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

False Wooden Ceiling

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_NPWoodCeiling_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

False Stone Ceiling

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_NPStoneCeiling_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

False Metal Ceiling

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_NPMetalCeiling_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Butchers Workshop

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Deathcrafter_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Rotating Wood Wall

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_RWoodWall_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Rotating Stone Wall

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_RStoneWall_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Rotating Metal Wall

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_RMetalWall_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Compacting Walls Foundation

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_CompactingWalls_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Wood Mini Spikes

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_WoodMiniSpikes_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Metal Mini Spikes

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_MetalMiniSpikes_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Floor Spikes

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FloorSpikes_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Ceiling Spikes

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_CeilingSpikes_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Toxic Sludge Pit

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_ToxicSludgePit_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Lava Pit

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LavaPit_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Fire Floor

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FireFloor_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Sliding Wood Ceiling

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_HingedWoodCeiling_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Sliding Stone Ceiling

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_HingedStoneCeiling_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Sliding Metal Ceiling

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_HingedCeiling_Metal_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Wood Launch Floor

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_WLaunchFloor_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Stone Launch Floor

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_SLaunchFloor_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Metal Launch Floor

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_MLaunchFloor_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Wood Launch Ceiling

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_WLaunchCeiling_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Stone Launch Ceiling

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_SLaunchCeiling_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Metal Launch Ceiling

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_MLaunchCeiling_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Primitive+ Engram Overrides (will still need The Butchers Workshop which takes metal)


OverrideNamedEngramEntries=(EngramClassName="EngramEntry_CeilingSaw_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LimboSlice_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_StoneSA_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_MetalSA_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_NPMetalWall_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_NPMetalCeiling_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_RMetalWall_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_WoodMiniSpikes_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_MetalMiniSpikes_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_CeilingSpikes_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FloorSpikes_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_ToxicSludgePit_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LavaPit_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FireFloor_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_HingedCeiling_Metal_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_MLaunchFloor_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_MLaunchCeiling_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)
Last edited by db; 18 Nov, 2016 @ 4:40am
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Showing 1-11 of 11 comments
Thiil 13 Nov, 2016 @ 10:24pm 
Hey DebellicA

Spike metal ceiling along with all the Launch-parts are not part of the list.
Need an update.

Thanks for a great mod! :)
Last edited by Thiil; 13 Nov, 2016 @ 10:25pm
db  [developer] 14 Nov, 2016 @ 4:46pm 
Thanks for bringing that to my attention. I'll throw them on today sometime.

Glad you're liking it, Thiil :) my pleasure.
db  [developer] 14 Nov, 2016 @ 6:17pm 
All the Engrams have been updated to reflect the recent updates
Thiil 14 Nov, 2016 @ 9:19pm 
Originally posted by DebellicA:
All the Engrams have been updated to reflect the recent updates
Thanks!
I believe the Spiked metal ceiling is without the _ ?

OverrideNamedEngramEntries=(EngramClassName="EngramEntry_HingedCeilingMetal_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Edit: Spiked Metal Ceiling still showing in engram list :o
Last edited by Thiil; 14 Nov, 2016 @ 9:33pm
db  [developer] 17 Nov, 2016 @ 3:38am 
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_CeilingSpikes_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Hmm... I noticed you have referenced the wrong Engram there... Was that a mistake on here as well as in your ini? You say you are lacking a metal ceiling - perhaps this is why you both have no ceiling (the one you referenced here is the sliding ceiling), and haven't been able to block the Spiked Ceiling Engram?
Thiil 17 Nov, 2016 @ 7:10am 
Originally posted by DebellicA:
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_CeilingSpikes_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Hmm... I noticed you have referenced the wrong Engram there... Was that a mistake on here as well as in your ini? You say you are lacking a metal ceiling - perhaps this is why you both have no ceiling (the one you referenced here is the sliding ceiling), and haven't been able to block the Spiked Ceiling Engram?
Was an error here and in .ini, but removed the 2 lines in total, hinged still not visible, so that's good :)

Spiked Ceiling is still visible, but regular vanilla ceiling still not visible :/
db  [developer] 17 Nov, 2016 @ 2:52pm 
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_MetalCeiling_C",EngramHidden=True,EngramPointsCost=75,EngramLevelRequirement=150,RemoveEngramPreReq=False)

Ah I see - I may have accidentally added the vanilla metal ceiling to the engram list. Whoops. It was at the top of the prim+ list, as it was used to make this entire set, I must have forgotten to rid the first line lol sorry about that. Have deleted it for ya. That's the line you're looking for and you want to remove it to have vanilla ceiling return.

The spiked ceiling however is right, so unsure why it isn't hiding. Will get around to taking a look at some stage today and see why that's happening. Cheers!
Thiil 17 Nov, 2016 @ 9:29pm 
Thanks, everythings in order!! :D
A guy was like "I cant learn the metal ceiling?" and i started to wonder, as i've learned it myself earlier on.

Have a great day ^^
db  [developer] 18 Nov, 2016 @ 4:42am 
Ah glad you have sorted it all out. FWIW I have updated the beginning of the thread to include a guide that outlines how to do this procedure like a pro ;)

You too Thiil. Good luck in your ventures!
Last edited by db; 18 Nov, 2016 @ 4:43am
SFF Venøm 20 Feb, 2017 @ 10:50pm 
Hello Debellica spawn command ? sorry don't speak english :/
Thiil 20 Feb, 2017 @ 11:32pm 
Originally posted by Vénøm83:
Hello Debellica spawn command ? sorry don't speak english :/
Dude - it's right here, under discussions lol

https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/779986444/341537388320190850/
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