Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Heavy Southern & Eastern Navy
Mod compatibility
Hey author,

"This work is save compatible and it should work without problems with any other working mod of the workshop."

I took a look into the mod pack and I have to say, due to the huge amount of tables this mod changes, the sentence above is really not true. This mod affects much more game content than I would think after reading the description.

Example: If you change the military group of factions, every unit mod that would provide units to the faction's original group will not work for this faction. So I would try to avoid changing the military group.
As WulfgangKrauser wrote in the comments, this leads to a lack of garrison units for Knossos and other affected factions.

The idea of this mod is great and I appreciate your work. But let me point out that there are lots of potential compatibility issues with other mods. To avoid this, you could try to get along without overwriting vanilly entries. Whenever you overwrite something, it can lead to compatibility issues easily. So my advice is to find another way than changing the militry group and to delete all vanilla entries which are not nessessary, bcause they are already in the vanilla pack. Use additional entries only and rename every table in the packfile.
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Showing 1-2 of 2 comments
WolfgangKrauser 3 Feb, 2019 @ 7:56am 
Agreed
[*VGS*] Italian Player -NIS-  [developer] 3 Mar, 2019 @ 9:07am 
I understand the problem, I'll take a look when I have time, trying to make the mod more compatible.
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Showing 1-2 of 2 comments
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