Team Fortress 2

Team Fortress 2

The Fever Heater
bootstrap925 8 Jan, 2017 @ 10:38am
1 question...
How the hell do you hold things with a flamethrower for a hand?
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Showing 1-14 of 14 comments
Rateros 8 Jan, 2017 @ 12:41pm 
Probably just rest the item on the flamethrowe/arm and the other to keep it still
Franz 8 Jan, 2017 @ 9:27pm 
you dont
Jess 9 Jan, 2017 @ 3:56am 
Originally posted by bootstrap925:
How the hell do you hold things with a flamethrower for a hand?
I think the idea is the Engineer uses the other hand, like the Short Circuit.
bootstrap925 9 Jan, 2017 @ 4:57pm 
Originally posted by ScrapEngineer:
Originally posted by bootstrap925:
How the hell do you hold things with a flamethrower for a hand?
I think the idea is the Engineer uses the other hand, like the Short Circuit.
Maybe valve will reskin the rubber glove to look mechanical?
this is your welding tool i believe, cause it looks more like a welder then a flame thrower tbh, so you "weld" your machines together, not beat on them XD and it is used to burn spy's bums
Sudden 10 Jan, 2017 @ 9:30am 
Originally posted by bootstrap925:
Originally posted by ScrapEngineer:
I think the idea is the Engineer uses the other hand, like the Short Circuit.
Maybe valve will reskin the rubber glove to look mechanical?
You mean the gunslinger? LoL
Gilbert 10 Jan, 2017 @ 2:36pm 
personally i think this item would ruin engineer. spy is an engie's counter and pyro is a spys counter... this item seems very over powered and would ruin some of the base mechanics of spy.... its a cool concept but i think it shouldnt be added
bootstrap925 10 Jan, 2017 @ 3:22pm 
Originally posted by Sudden:
Originally posted by bootstrap925:
Maybe valve will reskin the rubber glove to look mechanical?
You mean the gunslinger? LoL
Well theres already a wrench in this set. Having a gunslinger arm would make no sence.



Originally posted by Wolfen Vonner Richtophen Brok-n:
this is your welding tool i believe, cause it looks more like a welder then a flame thrower tbh, so you "weld" your machines together, not beat on them XD and it is used to burn spy's bums
This is a secondary. Not the melee. It does not say anywhere that this is a melee nor did i say how would you use it. Just how the hell would you hold your wrench, or shotgun with a welder / flamethrower replacing the hand thats what i said.




Originally posted by Thor Odinseal:
personally i think this item would ruin engineer. spy is an engie's counter and pyro is a spys counter... this item seems very over powered and would ruin some of the base mechanics of spy.... its a cool concept but i think it shouldnt be added
100% agree.
Last edited by bootstrap925; 10 Jan, 2017 @ 3:23pm
AiraFlexing 10 Jan, 2017 @ 3:23pm 
aloh
bootstrap925 10 Jan, 2017 @ 3:23pm 
Originally posted by CARCHA:
aloh
u wot m8
Sudden 10 Jan, 2017 @ 3:46pm 
Originally posted by bootstrap925:
Originally posted by Sudden:
You mean the gunslinger? LoL
Well theres already a wrench in this set. Having a gunslinger arm would make no sence.

He was talking about a mechanical arm replacing the hand with the rubber glove. That's what the gunslinger is. Also this item replaces the rubber hand, so his comment didn't make much sense. That's what I was pointing out.
Heccing Hecc 28 Jan, 2017 @ 7:14pm 
Originally posted by Thor Odinseal:
personally i think this item would ruin engineer. spy is an engie's counter and pyro is a spys counter... this item seems very over powered and would ruin some of the base mechanics of spy.... its a cool concept but i think it shouldnt be added

"ruin some of the base mechanics of" Lets see here... The pomson 5000 ruins the only thing medics mechanics do... the short circit dumps on soldiers and demomen forcing them to need to use their least powerful weapons to fight, oh and the pomson 5000 also ruins even more of spies base mechanics of their invis watches... I don't think valve cares about an engineer item ruining other classes.
Rednax 14 May, 2017 @ 8:17am 
suggestion: make it off hand, so left hand by default.
How to hold it? I would expect him to make a certain part of the modle like a holster or something then! have a little trigger puller inside that arm, or a holder for items..
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