The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Godmode Unleashed [AB+]
Riki #Koper 2018년 7월 15일 오전 7시 36분
Bug with monsters.
The flying maggots that shoot three tears at a time sometime dissapear from the room and the room is still closed. You can hear them shooting but they arent in the room, even if you stay still you dont take dmg, sometimes when you enter the room they are already gone. It ruins my games as sometimes i find myself without bombs and i cant leave a room. What is the name of that monster so i can delete his file and stop this bug?
Riki #Koper 님이 마지막으로 수정; 2018년 7월 15일 오전 7시 37분
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Sin 2019년 5월 17일 오전 10시 35분 
mee too
Data 2019년 11월 17일 오후 3시 13분 
Can confirm. Monster name is "Grub".
Steps to reproduce: start a run on hard difficulty, type in console
stage 3
debug 3 (invulnerability)
goto d.642
Continue running command goto d.642 over and over again until you encounter at least 2 Grubs. After staying in room for a few seconds, in my case, all entities, including player, bug out and placed into room corner. Grubs gone from sight completely and unreachable, only their sounds can be heard. Inside log.txt you can file spam of following lines:
[ASSERT] - Invalid entity position detected: -nan(ind), -nan(ind)
One such line per every entity per frame.

If you modify mod file godmode_unleashed\monsters\grub.lua by removing the line which looks like this
ent.Position = ent.Position + Vector(...)
this bug does not occur anymore. I can't find any mistake in this line, it has something to do with changing Position field of multiple entities, or some internal API bug.
MINDS3T  [개발자] 2019년 12월 14일 오후 4시 06분 
This bug is now fixed in my build!! Once it is public these enemies will be working perfectly normally.
Iwilein_ 2020년 3월 18일 오전 2시 38분 
still having the bug...just syn
Analisa_Melchocho 2020년 3월 18일 오후 6시 50분 
The bug with the grubs is still happening..
Vaniquin 2020년 5월 1일 오전 3시 32분 
Yeah still happening which costed me 2 runs. They teleported my character into the right bottom corner and killed me
Bowsher's Castle 2020년 6월 24일 오전 6시 42분 
Mindset 님이 먼저 게시:
This bug is now fixed in my build!! Once it is public these enemies will be working perfectly normally.

Hey, mod author, any luck fixing this bug? It happens to me so frequently that I've had to disable Godmode entirely.
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