Arma 3
Faces of War
Lcvp Ramps ?
hello all anyone know the script for the lcvp so the Ai can make the ramp go down on a waypoint
?
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Giallustio  [ontwikkelaar] 6 apr 2017 om 12:18 
From Hawk_Silk:
"this animate ["Ramp_Hatch_01",1];" will open the LCVP ramp window
"this animate ["Ramp",1];" will lower the ramp
changing the "1" to a "0" will have the opposite effect and close them again
thank you :)
thank you!
this script gives me an error saying: generic error in expression
thanks in advance
never mind i forgot to remove the inverted commas lol...thanks for the script it helped a lot
Where do I put this code?
On the waypoint?
In the troops condsion thing?
Please help.
Hawk Silk  [ontwikkelaar] 1 dec 2017 om 1:29 
1) Place your LCVP.
2) Double-click on the LCVP.
3) In the big black 'Init' box place your desired code. - (this animate ["Ramp_Hatch_01",1]; for example)
4) Hit 'Play Scenario' in the lower right of your screen, once the mission has loaded, animation(s) will play.
5) Party?
Origineel geplaatst door Hawk Silk:
1) Place your LCVP.
2) Double-click on the LCVP.
3) In the big black 'Init' box place your desired code. - (this animate ["Ramp_Hatch_01",1]; for example)
4) Hit 'Play Scenario' in the lower right of your screen, once the mission has loaded, animation(s) will play.
5) Party?

Party! Thx.
guys, can anyone tell me how to put people on the LCVP, sorry that this is not about the discussion, but there's no discussion about this, and thanks for the help on the ramp animation!
on the eden editor place a group and drag and drop them into the lcvp or veichal
2d editor type in the inti 'this moveincargo' for every passenger then 'this moveingunner' for gunners and so on
thank you so much, Willo will
This doesnt work for me...any ideas?
OH my bad I thought this was a thread for the MK10 Landing craft
Just thought id reopen this thread refrence the new Faces of war Lcvp's
the iron front lcvp's don't look as nice so i thought id as the question again.

anyone know the script for the lcvp so the Ai can make the ramp go down on a waypoint ?
IowaBison90 23 okt 2020 om 22:13 
@Fiver

To get the AI to drop the ramp you can do it via trigger (I havent been able to get it to work via waypoint). Name your LCVP, say like "LCVP1", create a trigger at the beach and in the on activation box, put...

LCVP1 animate ["Ramp",1];

Dont forget to set the activation of the trigger to which ever side you want to activate it. (Ill never get used to allied WW2 units being in the independent group and I always set it to blufor) lol
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