Starbound

Starbound

NpcSpawner+
NpcSpawner+ & crewmember.npctype ids - HELP
So, im running NpcSpawner+ alongside Frackin Universe. Thing is, some of the ids corresponding to FU crew show up in the interface, like crewmemberguardian and crewmemberscuba. However, other options are unavaible from the menu, but i can spawn them manually, as crewmembercounsellor3 and crewmembercollector. I added the missing ones manually to modConfigv2 and its working now. Anyway, any ideia on what causes some ids to be loaded while others are not? Since they are from the same mod (FU), i suppose all of them would work, or none of them.
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I'm running around in circles trying to find a tutorial on how to add custom npc types in general. Could you point me in the right direction?
Depression Hurts, Eat More KFC  [developer] 26 Jun, 2020 @ 8:32pm 
the tutorial is built into the object. Go to advanced and read the information

the specific command to change the npctype of an npc would be to type the below command in the "input overrides" box followed by the enter key:

set npctype [npctype id]

unfortunately I cannot programatically save npctypes that you input anymore. As the underlying API calls have since been removed.
Last edited by Depression Hurts, Eat More KFC; 26 Jun, 2020 @ 8:39pm
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