Garry's Mod

Garry's Mod

Tarawa
 Dette emnet er festet, så det er nok viktig
Mike Honey  [utvikler] 17. apr. 2017 kl. 9.42
Ai Nodes
TALK IN HERE IF YOUR TALKING ABOUT AI NODES.
instead of the comments on the map its self.
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Icarus 17. apr. 2017 kl. 19.03 
If you want,Send me the VMF and il add AI Nodes..and il give you the VMF back
Mike Honey  [utvikler] 17. apr. 2017 kl. 19.25 
i have already made the ai nodes
Mike Honey  [utvikler] 17. apr. 2017 kl. 19.26 
im just trying to make them work with the map
Bemosbrub 18. apr. 2017 kl. 0.29 
What do AI Nodes do?
Icarus 18. apr. 2017 kl. 1.04 
They make u fill gith
Mike Honey  [utvikler] 18. apr. 2017 kl. 9.07 
Opprinnelig skrevet av Grim Reaper:
What do AI Nodes do?
make the npcs walk around and like work on the map
in gmod you can open the console and type nav_generate to generate nextbot ai nodes (which normal hl2 ai can use too) but you may also need info_node's all over the map for some types of ai to work. Hope this helps. :D
And to see if the navigation has some dodgy areas type nav_edit 1 in the console to have a look at the navigation mesh.
I just looked at your map in the editor, you need to place info_node's around the map; seing as it is a displacement based map you need to make sure the nodes are quite a bit above the displacements otherwise it will cause errors and in game you should do the "nav_generate" command just so it has extra bot support. :P
Mike Honey  [utvikler] 19. apr. 2017 kl. 9.02 
Ok
Mental Navy 25. apr. 2017 kl. 20.11 
Hows the development going?
Mike Honey  [utvikler] 25. apr. 2017 kl. 20.21 
bad
Borat Savauge 20. juni 2017 kl. 17.43 
any word on nodes
Mike Honey  [utvikler] 20. juni 2017 kl. 18.44 
well i cant do anything with nodes so nope
Glycon 24. juli 2017 kl. 21.57 
If you want to check if the AI nodes are present, you will need to type in in-game console "ai_nodes". If small little green cubes doesn't apear you've done something wrong.

Also when adding simple info_node and not info_node_hint, you should add them with in-game command map_edit mapname. Note when editting the map with the command map_edit you will need to have your hammer tool with your map open.

https://developer.valvesoftware.com/wiki/Map_edit
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