Garry's Mod
Tarawa
 Ця тема закріплена, тому вона, мабуть, важлива
Ai Nodes
TALK IN HERE IF YOUR TALKING ABOUT AI NODES.
instead of the comments on the map its self.
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Показані коментарі 115 із 22
If you want,Send me the VMF and il add AI Nodes..and il give you the VMF back
i have already made the ai nodes
im just trying to make them work with the map
Цитата допису Grim Reaper:
What do AI Nodes do?
make the npcs walk around and like work on the map
in gmod you can open the console and type nav_generate to generate nextbot ai nodes (which normal hl2 ai can use too) but you may also need info_node's all over the map for some types of ai to work. Hope this helps. :D
And to see if the navigation has some dodgy areas type nav_edit 1 in the console to have a look at the navigation mesh.
I just looked at your map in the editor, you need to place info_node's around the map; seing as it is a displacement based map you need to make sure the nodes are quite a bit above the displacements otherwise it will cause errors and in game you should do the "nav_generate" command just so it has extra bot support. :P
Hows the development going?
bad
well i cant do anything with nodes so nope
If you want to check if the AI nodes are present, you will need to type in in-game console "ai_nodes". If small little green cubes doesn't apear you've done something wrong.

Also when adding simple info_node and not info_node_hint, you should add them with in-game command map_edit mapname. Note when editting the map with the command map_edit you will need to have your hammer tool with your map open.

https://developer.valvesoftware.com/wiki/Map_edit
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Показані коментарі 115 із 22
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