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i have a rather large modpack, so there are some other mods in the stack traceback but i had removed them previously and it did not seem to have any effect.
Compatibility with betabound isn't necessary, but if it would not consume the item and not kill tonuac that would be great.
[23:08:45.747] [Error] Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/npcs/bmain.lua"]:162: (StarException) Lua Exception caught running action node blessPlayer in behavior tonauacoutpost: (LuaException) Error code 2, [string "/scripts/actions/npc/tonauac.lua"]:70: table index is nil
stack traceback:
[string "/scripts/actions/npc/tonauac.lua"]:70: in global 'addEffects'
[string "/scripts/actions/npc/tonauac.lua"]:47: in global 'addFoodEffects'
[string "/scripts/actions/npc/tonauac.lua"]:7: in function <[string "/scripts/actions/npc/tonauac.lua"]:1>
[00] 0x7ff60b09a443 (StarException_windows.cpp:96) Star::captureStack
[01] 0x7ff60b098d3c (StarException_windows.cpp:191) Star::StarException::StarException
[02] 0x7ff60b098fe9 (StarException_windows.cpp:161) Star::StarException::StarException
[03] 0x7ff60ba4d37f (StarBehaviorState.cpp:213) `Star::BehaviorState::runAction'::`1'::catch$134
[04] 0x7ffa40784160 _CxxFrameHandler4
[05] 0x7ffa40782572
[06] 0x7ffa60011c26 RtlCaptureContext2
[07] 0x7ff60b122ef4 (StarBehaviorState.cpp:211) Star::BehaviorState::runAction
[08] 0x7ff60b123bff (StarBehaviorState.cpp:189) Star::BehaviorState::runNode
[09] 0x7ff60b124550 (StarBehaviorState.cpp:302) Star::BehaviorState::runSequence
[10] 0x7ff60b123c1d (StarBehaviorState.cpp:193) Star::BehaviorState::runNode
[11] 0x7ff60b123ed4 (StarBehaviorState.cpp:340) Star::BehaviorState::runParallel
[12] 0x7ff60b123c33 (StarBehaviorState.cpp:193) Star::BehaviorState::runNode
[13] 0x7ff60b124550 (StarBehaviorState.cpp:302) Star::BehaviorState::runSequence
[14] 0x7ff60b123c1d (StarBehaviorState.cpp:193) Star::BehaviorState::runNode
[15] 0x7ff60b123a52 (StarBehaviorState.cpp:360) Star::BehaviorState::runDynamic
[16] 0x7ff60b123c3e (StarBehaviorState.cpp:193) Star::BehaviorState::runNode
[17] 0x7ff60b123ed4 (StarBehaviorState.cpp:340) Star::BehaviorState::runParallel
[18] 0x7ff60b123c33 (StarBehaviorState.cpp:193) Star::BehaviorState::runNode
[19] 0x7ff60b122c89 (StarBehaviorState.cpp:154) Star::BehaviorState::run
[20] 0x7ff60b6713c1 (StarLuaGameConverters.cpp:560) <lambda_7e172cfcf1ed0e4862100eab0db816ce>::operator()
[21] 0x7ff60b671ae6 (StarLua.hpp:1324) <lambda_be9712d4d4a8d45c85802408480f6044>::operator()
[22] 0x7ff60b673e6e (functional:881) std::_Func_impl_no_alloc<<lambda_be9712d4d4a8d45c85802408480f6044>,Star::Variant<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,Star::LuaVariadic<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> > >,Star::LuaEngine &,unsigned __int64,Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData> *>::_Do_call
[23] 0x7ff60b055aa4 (StarLua.cpp:1117) <lambda_cb933e6ece591b2dceb935296da41187>::operator()
[24] 0x7ff60afc084c (ldo.c:437) luaD_precall
[25] 0x7ff60afda1a1 (lvm.c:1134) luaV_execute
[26] 0x7ff60afc018b (ldo.c:509) luaD_callnoyield
[27] 0x7ff60afc0b5b (ldo.c:145) luaD_rawrunprotected
[28] 0x7ff60afc03d0 (ldo.c:729) luaD_pcall
[29] 0x7ff60afb7161 (lapi.c:969) lua_pcallk
[30] 0x7ff60b05de00 (StarLua.cpp:700) Star::LuaEngine::pcallWithTraceback
[31] 0x7ff60b259def (StarLua.hpp:1993) Star::LuaEngine::callFunction<float>
[32] 0x7ff60b25c8d4 (StarLua.hpp:1762) Star::LuaFunction::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[33] 0x7ff60b25c7ae (StarLuaComponents.hpp:200) Star::LuaBaseComponent::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[34] 0x7ff60b2f6ec9 (StarNpc.cpp:376) Star::Npc::update
[35] 0x7ff60b5bbf9d (StarWorldServer.cpp:621) <lambda_097bfc3fc43031f2878803c6c16650d2>::operator()
[36] 0x7ff60b1e413a (StarEntityMap.cpp:141) Star::EntityMap::updateAllEntities
[37] 0x7ff60b5dd512 (StarWorldServer.cpp:620) Star::WorldServer::update
[38] 0x7ff60b5e4009 (StarWorldServerThread.cpp:274) Star::WorldServerThread::update
[39] 0x7ff60b5e38bd (StarWorldServerThread.cpp:220) Star::WorldServerThread::run
[40] 0x7ff60b09795c (StarThread_windows.cpp:49) Star::ThreadImpl::runThread
[41] 0x7ffa5ed37374 BaseThreadInitThunk
[42] 0x7ffa5ffbcc91 RtlUserThreadStart
stack traceback:
[C]: in ?
[C]: in method 'run'
[string "/npcs/bmain.lua"]:162: in global 'orVillagerPolice2Update'
[string "/npcs/callthespacepolice.lua"]:20: in global 'origblshieldnpcupadte'
[string "/npcs/blshieldnpc.lua"]:102: in upvalue 'baseupdate'
[string "/npcs/shuttlecraft_lounge.lua"]:6: in global 'orVillagerPoliceUpdate'
[string "/npcs/callthepeacekeepers.lua"]:43: in upvalue 'originalUpdate'
[string "/npcs/sb_bmain.lua"]:60: in upvalue 'oldUpdate_tougherMobs'
[string "/scripts/ExtraLootTougherNpcs.lua"]:567: in upvalue 'oldUpdate_tougherMobs'
[string "/scripts/TougherNpcsAssassinType.lua"]:114: in global 'origbl3_main_update'
[string "/npcs/bmain_npcbl3health.lua"]:20: in function <[string "/npcs/bmain_npcbl3health.lua"]:19>
[00] 0x7ff60b09a443 (StarException_windows.cpp:96) Star::captureStack
[01] 0x7ff60b098d3c (StarException_windows.cpp:191) Star::StarException::StarException
[02] 0x7ff60b052e69 (StarLua.hpp:19) Star::LuaException::LuaException
[03] 0x7ff60b05c326 (StarLua.cpp:691) Star::LuaEngine::handleError
[04] 0x7ff60b259e08 (StarLua.hpp:1997) Star::LuaEngine::callFunction<float>
[05] 0x7ff60b25c8d4 (StarLua.hpp:1762) Star::LuaFunction::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[06] 0x7ff60b25c7ae (StarLuaComponents.hpp:200) Star::LuaBaseComponent::invoke<Star::Variant<Star::Empty,bool,__int64,double,Star::LuaString,Star::LuaTable,Star::LuaFunction,Star::LuaThread,Star::LuaUserData>,float>
[07] 0x7ff60b2f6ec9 (StarNpc.cpp:376) Star::Npc::update
[08] 0x7ff60b5bbf9d (StarWorldServer.cpp:621) <lambda_097bfc3fc43031f2878803c6c16650d2>::operator()
[09] 0x7ff60b1e413a (StarEntityMap.cpp:141) Star::EntityMap::updateAllEntities
[10] 0x7ff60b5dd512 (StarWorldServer.cpp:620) Star::WorldServer::update
[11] 0x7ff60b5e4009 (StarWorldServerThread.cpp:274) Star::WorldServerThread::update
[12] 0x7ff60b5e38bd (StarWorldServerThread.cpp:220) Star::WorldServerThread::run
[13] 0x7ff60b09795c (StarThread_windows.cpp:49) Star::ThreadImpl::runThread
[14] 0x7ffa5ed37374 BaseThreadInitThunk
[15] 0x7ffa5ffbcc91 RtlUserThreadStart