Darkest Dungeon®

Darkest Dungeon®

Global Hero Balance
Vantris 1 May, 2017 @ 7:13pm
My recommended suggestions
Alright time for another "my recommended suggestions" thread from yours truly. So currently I don't have a lot of suggestions as of yet though I will update this post later. Regardless here is what I think so far:
-Cry Havoc is still basically a useless skill. Obviously it should not be as effective as the Jesters heals since Hound master is such a good class but a slight buff would help.
-This is not necessarily a skill issue but more of a character stat issue. The Leper right now is probably the most underwhelming tank in my opinion. He is good in early game but due to how low his acc is even with the right trinkets it is still underwhelming. A buff to his acc so he can actually hit something would benefit the class greatly.
-Remove the debuff from the HWM's grape shot. Also I will need to double check but buffing his acc and damage as well as reducing the negative damage modifiers a bit will also help HWM get to the Grave Robbers level as well.
Edit 2: Okay so I did some comparisons between this mod and the better support mods and here is what I feel you can change to help better specific abilities. Please note all of my heroes abilities are currently upgraded to lvl 3 and all heroes used during testing are lvl 3 as well with lvl 3 armor:
-Cry Havoc at lvl 3 should do at least a +5 stress heal as I still think it is Hound masters weakest ability
-Inspiring cry heal needs to be increased to 2-3 (lvl 3)
-Plague doctors potion should be at least either 2-3 or 3-4 (lvl 3)
-Hellions self heal should be at least 2-3 if it is not already (lvl 3)
-Highwayman's grapes hot blast should work like the Brigantine fussilers attack by affecting all 4 enemy ranks and should do a small debuff but should have low accuracy.
-all classes need some form of natural prot
So the main difference between this mod and the better support mods is the the better support mods significantly buff healing abilities while this one buffs healing not by much but adds other effects to attacks to make them stronger.
Last edited by Vantris; 2 May, 2017 @ 7:15pm