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Short-Term Plans:
* I may add expensive 'promotion' augments that grant a lot of small, all-round bonuses similar to the effects of the Fleet Academy. These would be unlocked by the same tech as the Academy.
* Obviously I need to look into the ai weights and costs/etc. in general.
* Localization will be expanded so it's a bit less copy-paste for some of the module descriptions.
Possible Future Modules:
* Fighter effectiveness modules. Currently it only seems to be possible to increase attack damage and attack speed. Would increase flight speed, etc.
* Weapon-specific cores. Would drastically increase the effectiveness of a single weapon type with fewer drawbacks than the weapon-specific boosters.
* Missile boosters. Would increase speed, evasion, etc.