ARK: Survival Evolved

ARK: Survival Evolved

SelMods [Discontinued]
 This topic has been pinned, so it's probably important
Selendras  [developer] 19 Jun, 2017 @ 4:26pm
GameUserSettings.ini options
For help with .ini settings please see http://ark.gamepedia.com/Server_Configuration
  • Torpor of darts = Damage*Multiplier and will be delivered over 15 seconds.
  • Darts with Multipliers outside of the specified range will result in darts delivering default torpor so plesase be sure to check your setting against the supported range below.

[SELMods]
BinocsDefaultZoom=[1-6]
EnableAudioSpying=[True/False, or 1/0]

DisableWildDinoStr=[True/False, or 1/0]
DisableWildDinoStam=[True/False, or 1/0]
DisableWildDinoOxygen=[True/False, or 1/0]
DisableWildDinoFood=[True/False, or 1/0]
DisableWildDinoWeight=[True/False, or 1/0]
DisableWildDinoSpeed=[True/False, or 1/0]
DisableTameDinoStr=[True/False, or 1/0]
DisableTameDinoStam=[True/False, or 1/0]
DisableTameDinoOxygen=[True/False, or 1/0]
DisableTameDinoFood=[True/False, or 1/0]
DisableTameDinoWeight=[True/False, or 1/0]
DisableTameDinoSpeed=[True/False, or 1/0]

Stage1Damage=[Integer Value]
Stage1TorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage2Damage=[Integer Value]
Stage2TorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage3Damage=[Integer Value]
Stage3TorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage4Damage=[Integer Value]
Stage4TorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]

WorkstationCraftingSpeed=[Integer Value]

DisableWildLevels=[True/False, or 1/0]
HUDDelay=[Integer value - time in seconds the hud will remain up after tracking a target]

Stage1BowDamage=[Integer Value]
Stage1BowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage1CrossbowDamage=[Integer Value]
Stage1CrossbowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage1CompoundBowDamage=[Integer Value]
Stage1CompoundBowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]

Stage2BowDamage=[Integer Value]
Stage2BowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage2CrossbowDamage=[Integer Value]
Stage2CrossbowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage2CompoundBowDamage=[Integer Value]
Stage2CompoundBowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]

Stage3BowDamage=[Integer Value]
Stage3BowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage3CrossbowDamage=[Integer Value]
Stage3CrossbowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage3CompoundBowDamage=[Integer Value]
Stage3CompoundBowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]

Stage4BowDamage=[Integer Value]
Stage4BowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage4CrossbowDamage=[Integer Value]
Stage4CrossbowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage4CompoundBowDamage=[Integer Value]
Stage4CompoundBowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]


Defaults:
BinocsDefaultZoom=4
EnableAudioSpying=0
DisableWildDinoStr=0
DisableWildDinoStam=0
DisableWildDinoOxygen=0
DisableWildDinoFood=0
DisableWildDinoWeight=0
DisableWildDinoSpeed=0
DisableTameDinoStr=0
DisableTameDinoStam=0
DisableTameDinoOxygen=0
DisableTameDinoFood=0
DisableTameDinoWeight=0
DisableTameDinoSpeed=0
Stage1Damage=10
Stage1TorpMultiplier=25
Stage2Damage=10
Stage2TorpMultiplier=50
Stage3Damage=10
Stage3TorpMultiplier=100
Stage4Damage=10
Stage4TorpMultiplier=200
WorkstationCraftingSpeed=3
DisableWildLevels=0
HUDDelay=0
Stage1BowDamage=20
Stage1BowTorpMultiplier=5
Stage1CrossbowDamage=35
Stage1CrossbowTorpMultiplier=5
Stage1CompoundBowDamage=27
Stage1CompoundBowTorpMultiplier=5
Stage2BowDamage=20
Stage2BowTorpMultiplier=10
Stage2CrossbowDamage=35
Stage2CrossbowTorpMultiplier=10
Stage2CompoundBowDamage=27
Stage2CompoundBowTorpMultiplier=10
Stage3BowDamage=20
Stage3BowTorpMultiplier=20
Stage3CrossbowDamage=35
Stage3CrossbowTorpMultiplier=20
Stage3CompoundBowDamage=27
Stage3CompoundBowTorpMultiplier=20
Stage4BowDamage=20
Stage4BowTorpMultiplier=40
Stage4CrossbowDamage=35
Stage4CrossbowTorpMultiplier=40
Stage4CompoundBowDamage=27
Stage4CompoundBowTorpMultiplier=40
Last edited by Selendras; 6 Jan, 2018 @ 7:20pm
< >
Showing 1-15 of 20 comments
Hans 21 Jun, 2017 @ 1:11am 
A quick question about these ini files. Do I add this to the gameusersettings.ini in this directory? F:\Server\Servers\Server2\ShooterGame\Saved\Config\WindowsServer

sorry to bother you or anyone for that matter. I didn't really tried to mess around these parts of the game
Last edited by Hans; 21 Jun, 2017 @ 1:14am
[OCG]Succy 23 Jun, 2017 @ 5:04pm 
these would go in your GameUserSettings.ini after the last script under this title [/script/shootergame.shootergameusersettings] with space and then [SELMods] as the title for this script
Hans 23 Jun, 2017 @ 6:32pm 
ahh ok thanks for the reply I was just worried whether to put it in my game directory or my server directory
Venom 24 Jun, 2017 @ 5:07pm 
can you say what the code for tame health and torpor is ?
Last edited by Venom; 24 Jun, 2017 @ 5:12pm
Selendras  [developer] 25 Jun, 2017 @ 7:08am 
Health and torpor are always displayed. I have not implemented and ini options for those two settings.
TutoDS 27 Jun, 2017 @ 3:49am 
Put more torpor in darts change max 200 to 9000 for use in tame dinos other mods
Selendras  [developer] 27 Jun, 2017 @ 3:52am 
?? I dont understand... you can get the max torpor to a ridiculous level with the given items... damage of 30 and multiplier of 200 gives you 6,000 torpor from 1 dart. Unless you are taming lvl 600 Dinos that should do the trick lol.
Last edited by Selendras; 27 Jun, 2017 @ 3:54am
TutoDS 27 Jun, 2017 @ 5:08am 
In ark eternal dinos are lvl 1000
Wherisme 28 Jun, 2017 @ 4:09pm 
i fully agree with TutoDS, ark eternal has dinos with millions of torpor. i saw a lvl 600 argy with 20million!!! would hate to see the torpor on an 1000 giga
Selendras  [developer] 28 Jun, 2017 @ 4:46pm 
I could add a few multipliers but I want to keep the number down. Due to the way damage calculates in the dev kit the damage profiles are actually assets I have to create and maintain not just variables. For each valid multiplier I have to create a damage profile asset then each dart needs code to look for this value in the ini and then load up the appropriate profile. Obviously you can see how taking the multipliers all the way up to 9,000 would get obscene. If I were to add 2-3 more multipliers what would you like them to be to support Ark Eternal?
lvlyth 28 Jun, 2017 @ 5:20pm 
Does the dart damage have a hard cap? While Prime Argents from Eternal may have 20mil Torp, they also have several million HP, setting dart damage to something like 10,000 (gives 2mil torp over 15 sec) would be sufficient for example..
Selendras  [developer] 28 Jun, 2017 @ 9:08pm 
Dart damage can be any integer value. That part is actualy just a variable. The multiplier is the part where I have extra work.
Last edited by Selendras; 2 Aug, 2017 @ 2:03am
lvlyth 6 Jul, 2017 @ 4:32pm 
I forgot to mention, the mod Eternal also has lightning/poison dinos which do 10,000/20,000 torp per sec... the bigger tames, like primes, are meant to be tamed with those torp dinos
Venom 7 Jul, 2017 @ 6:45am 
Originally posted by Selendras:
Health and torpor are always displayed. I have not implemented and ini options for those two settings.

ok thanks
it is Possible that you can do this in the Futre?
I think thats be nice for PVP Server :)
Kane 14 Sep, 2017 @ 10:45am 
what is Stage1Damage and Stage1TorpMultiplier etc in regards to? The others are self explanatory - Bow, Crossbow, Compond bow.
< >
Showing 1-15 of 20 comments
Per page: 1530 50