Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled Antarctica [RF+GS+NFP+LP]
blkbutterfly  [udvikler] 30. juli 2017 kl. 0:10
Food
Food is critical on the barren Antarctic. No grass or plains means no farms.
Coasts are preferable for access to fish, crab, whale & clams. If settling inland consider founding cities near resources that provide food.

Ways to grow: trade, religion, improvements, buildings & policies.
Sidst redigeret af blkbutterfly; 10. sep. 2017 kl. 7:00