安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Design-wise I like interchangeable equipment so a Gremlin-like locked to just this class doesn't balance as well as LW2 equipment if it has to be bought. If they were based on the armor or weapon tier it's fine or if their were more classes using the secondary.
I've already got the models for EU Drones and both Bureau Drones, if you'd like a static model that looks more XCOM-y. Animating them is a bit further down the road though. And though I've different plans for Drones/More-Drones/Seekers as enemies and interchangeable secondaries you're free to use the mesh now if you'd like.
I've been using the LWPP Tank for a while now, but Mahatma Gandhi needed a tune-up to match LW2's difficulty curve so glad to see an update.