ARK: Survival Evolved

ARK: Survival Evolved

Giganto-Mining (Resource Mining Chain)
 This topic has been pinned, so it's probably important
wuzzy  [developer] 24 Jun, 2017 @ 4:37am
Configuration settings (GameUserSettings.ini)
Mine

in GameUserSettings.ini in a section named:

GigantoMining

the following settings can be used (shown with default values):

replace (N) with the number of zones you define

NumZones=(N) StoneAbundance=100 MetalAbundance=1 ObsidianAbundance=1 CrystalAbundance=1 HarvestInterval=300 DurabilityReductionPerCycle=0.1 DefaultMask=1 MineResourceProductionCap=1000 MineResourceProductionCapStone=1000 MineResourceProductionCapMetalOre=2000 MineResourceProductionCapObsidian=300 MineResourceProductionCapCrystal=300

For each zone add an entry again with (N) replaced eg Zone1X, Zone2X...

Zone(N)X= Zone(N)Y= Zone(N)Radius= Zone(N)ResourceMask= Zone(N)Density=

A set of zones for the island (placing centers on hills and mountains:

NumZones=12 Zone1X=-195406.00 Zone1Y=-195203.00 Zone1Radius=59441.70 Zone1ResourceMask=7 Zone1Density=40 Zone2X=25182.00 Zone2Y=-222953.00 Zone2Radius=66701.23 Zone2ResourceMask=7 Zone2Density=40 Zone3X=-88153.00 Zone3Y=-59658.00 Zone3Radius=45190.66 Zone3ResourceMask=7 Zone3Density=15 Zone4X=73380.00 Zone4Y=-114531.00 Zone4Radius=33621.64 Zone4ResourceMask=7 Zone4Density=20 Zone5X=229899.00 Zone5Y=-129935.00 Zone5Radius=34000.76 Zone5ResourceMask=5 Zone5Density=10 Zone6X=-17622.00 Zone6Y=53224.00 Zone6Radius=11448.15 Zone6ResourceMask=5 Zone6Density=5 Zone7X=-26868.00 Zone7Y=207868.00 Zone7Radius=12086.93 Zone7ResourceMask=5 Zone7Density=5 Zone8X=86548.00 Zone8Y=117080.00 Zone8Radius=18932.28 Zone8ResourceMask=5 Zone8Density=5 Zone9X=111605.00 Zone9Y=248488.00 Zone9Radius=12426.10 Zone9ResourceMask=5 Zone9Density=5 Zone10X=-231539.00 Zone10Y=22329.00 Zone10Radius=20331.83 Zone10ResourceMask=5 Zone10Density=5 Zone11X=-208884.00 Zone11Y=-89510.00 Zone11Radius=14267.60 Zone11ResourceMask=5 Zone1Density=5 Zone12X=-251280.00 Zone12Y=159746.00 Zone12Radius=7902.30 Zone12ResourceMask=5 Zone12Density=5

Once per file:

NumZones, the number of zones you are defining (add a zone entry per zone) IMPORTANT: this must match the actual number of entries
StoneAbundance, the relative abundance of stone (random number 0..StoneAbundance will be generated each cycle).
MetalAbundance, the relative abundance of metal.
ObsidianAbundance, the relative abundance of obsidian.
CrystalAbundance, the relative abundance of crystal.
HarvestInterval, time in seconds between resource generating cycles.
DurabilityReductionPerCycle, the amount of durability per cycle to remove from the pickaxe.
DefaultMask, the default resource mask, used when not in a hot zone.
MineResourceProductionCap, the limit on each resource produced by a mine, if this is hit production of that resource type stops This sets the 4 values below to the same value. (deprecated: still supported but suggest you move to the separate values for each resource)
MineResourceProductionCapStone, production limit for stone
MineResourceProductionCapMetalOre, production limit for ore
MineResourceProductionCapObsidian, production limit for obsidian
MineResourceProductionCapCrystal, production limit for crystal

The resource Masks are bit flags, 1=Metal, 2=Obsidian, 4=Crystal. Add the values you want together, so set 1 to just generate metal, 7 to generate metal, obsidian and crystal.

For each zone:

Zone(N)X, x coordinate of center of the zone (game units google the console command setplayerpos for more info).
Zone(N)Y, Y coordinate of center of the zone.
Zone(N)Radius, the radius of the zone.
Zone(N)ResourceMask, the mask to define what a mine in this zone produces.
Zone(N)Density, an additive multiplier to indicate how much more a mine in this zone makes compared with one outside. It's additive so 0 = default, 1 = double... (does not affect stone!) Density applies at center of zone, at the edge (radius) it will return to normal.

Ore Crusher

Same section as mine,

CrusherPerItemStorageLimit=-1

CrusherPerItemStorageLimit, sets the production storage limit per item, -1 no limit.
Last edited by wuzzy; 2 Aug, 2017 @ 4:55am