ARK: Survival Evolved

ARK: Survival Evolved

Pokeballs - Dino Storage (Discontinued)
 This topic has been pinned, so it's probably important
Aleksey  [developer] 25 Jun, 2017 @ 6:05pm
Bug Reports
Post your bug reports here. I will not be responding to any bugs that are in the "Known Bugs" section. See below.

Important:
If you're experiencing a bug, please make sure that you're using the latest version. This won't be a problem for admins of their own servers or users playing in Single Player mode, however, please notify your server admin if you do not have control over what mods that get loaded.

Known Bugs:
- If you use the "InfiniteStats" cheat, it creates infinite ammo for the Pokeball that will continually spawn the same dino captured. This will create clones of the dino, so don't do it!
- If a transformed Ferox is released, it'll look like nothing happened and then the dino shows up. This is an issues with how the Ferox is programmed. I can't really do anything about it.
Last edited by Aleksey; 17 Jan, 2021 @ 4:20pm
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Showing 1-15 of 735 comments
KaelinDWolf 2 Jul, 2017 @ 4:20pm 
I recently opened the game and saw updata. But when i went to look at pokeballs in inventory it crashes my game. Sorry if my gramar is bad. Sincerely Kaelin,
ps: I love this mod. :3
Aleksey  [developer] 2 Jul, 2017 @ 7:22pm 
Sorry about that. When it comes to testing, only testing on a real server with the mod on Steam will reveal if there are any issues. The ADK (Ark Development Kit) lies and gives you a false sense that things are working. I've disabled the offending logic for now, so you should be free to test. :)

Glad you like the mod!
KaelinDWolf 2 Jul, 2017 @ 8:22pm 
Thanks so much! :D
Draft 3 Jul, 2017 @ 11:59am 
Captured Dinos/pokemons are actually cloned when I use their pokeball a second time.
Aleksey  [developer] 3 Jul, 2017 @ 1:02pm 
Odd, you shouldn't be able to. The Pokeball (Captured) you throw disappears and a new standard one should show up instead. Can you run me through the process of how you got that to happen?
Kyll 6 Jul, 2017 @ 9:53am 
Im actually having issues with the levels. It will take some of my captured dinos and put them at max experience and gain no levels at all. Some get a couple levels and then some get a bunch. But the most common is, that I throw the dino out and it only will gain one level then its says its max on experience.
Aleksey  [developer] 6 Jul, 2017 @ 3:48pm 
Hmm, I did some testing on my server and didn't have that issue. Is this with a wild dino or one already tamed? Keep in mind that a current feature is that all captured dinos have 100% tame effectiveness, so they will gain base levels equal to that of 50% of their base level before tame. In all of my test cases, the dino in question had 0 experience to start with and gained it naturally over time, through kills, etc.
Kyll 9 Jul, 2017 @ 9:30am 
just in general whatever dino i would capture would come out with their experience nearly maxed. Idk why. I play on single player so idk if that would be the cause or not.
Aleksey  [developer] 9 Jul, 2017 @ 11:37am 
I'm not sure either, but I'll do some testing in single player to try to replicate it. Thanks for the info. Also, if you can provide any custom settings you use, that would help.
BioweaponIrum 10 Jul, 2017 @ 3:41am 
I believe your mod doesn't work with Pokemon Evolved mod. I've tried extensively and all pokemon I attempted with the balls just bounced off.
Drake 10 Jul, 2017 @ 4:01am 
now when i captuer my one dinos it destroys their saddle
P.S big fan of this mod
Aleksey  [developer] 10 Jul, 2017 @ 7:33am 
It's possible in the latest update of Pokemon Evolved, they changed what base blueprint the Pokemon use. I have the mod. I'll do some testing and see what I can come up with. I can confirm it works with ARKmon, the other Pokemon mod, by Cheese.

I'll update the post with these new priorities.
Zenpai 12 Jul, 2017 @ 8:39pm 
Thanks for the update and collaboration with Mystic! Just a quick report on this new update, the pokeballs work on his Pokemon now but it doesn't actually tame them; just releases back the wild version when you throw it out. Thanks again!
Aleksey  [developer] 13 Jul, 2017 @ 7:08am 
Wait, really? I tested in single player and didn't have that issue. Was this on a server? I did test on my server (not using PE though) and had no taming issues there either.
Zenpai 13 Jul, 2017 @ 9:30am 
Yup this was on a dedicated server with the current version of Pokemon Evolved. I'll try doing a completely fresh install of the mods and a completely new server to see if that fixes anything
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