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For exemple :
"kittyhead" : { "order" : 13, "item" : "kitty_icon" }
@Seyjin
Creating new items, in terms of graphical assets, is a little beyond me, or at the very least beyond anything I have time for. That would require isolating the gradient(sp?) data from every piece of armor, recoloring (or possibly easier, palette swapping) each item to match the data, then creating dummied .armor files for the .collection tables to call. A definite solution, but not one I see myself being able to implement in the forseeable future.