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Zonitron Productions - List of Asset Kits
Huge thanks to SirViolentDeath for compiling the information in an incredibly concise manner for me to transfer it into this fashion.

Due to the recent actions that a development team known as Zonitron Productions has pulled, I have decided it would be necessary as a further way to keep all of you informed in regards to Zonitron to compile a list of all of the known Zonitron games, Zonitron aliases, asset kits and e-mails linked to the development team.

Don't know much regarding Zonitron?

Zonitron has been covered on a couple of SOS posts, first revolving around sock puppet accounts used by developers on the store front, with Zonitron being one of the three main focuses on the post and a second one dedicated to Zonitron alone, regarding updates to the game count, a Kickstarter they had set up for a game they have yet to deliver on and how Zonitron is effectively impersonating another Steam developer as a result of the high amount of sock puppets he's used. If you have not read those SOS posts, I will link them here for you to get started:

https://steamhost.cn/steamcommunity_com/groups/Sentinels_of_the_Store#announcements/detail/1443820031905685263

https://steamhost.cn/steamcommunity_com/groups/Sentinels_of_the_Store#announcements/detail/1444947833819296553

List of Asset Packs

  1. Stealth Action Game Kit[www.assetstore.unity3d.com] - Used for Absconding Zatwor, Break Into Zatwor and Fiends of Imprisonment.
  2. Jelly Cube Game Starter Kit[www.assetstore.unity3d.com] - Used for 3 GooCubelets Games Vol.1-4, GooCubelets: The Void, Run, Goo, Run, GooCubelets: RGB, GooCubelets: Color Blocking, Wild Goo Chase, and Goohuebeletes.
  3. Monster Blaster! 2D & 3D Physics Game Kit[www.assetstore.unity3d.com] - Used for Beast Blaster, Cyborg Detonator, and Zombie Boom
  4. 2D Parking Simulator[www.assetstore.unity3d.com] - Used for Rage Parking Simulator 2016 and 2017
  5. 2.5D / 3D Platformer Bouncing Glow Game Template[www.assetstore.unity3d.com] - Used for The Last Photon, The First Spark, and Tesla's Best Friend
  6. Top Down Shooter ToolKit (TDS-TK)[www.assetstore.unity3d.com] - Used for Tracks of Triumph: Industrial Zone, Tracks of Triumph: Summertime and Tracks of Triumph: Good Old Times
  7. MrMoustache Jump n' Run[www.assetstore.unity3d.com] - Used for Torch Cave 1-3
  8. Super Platformer 2D[www.assetstore.unity3d.com] - Used for Sleengster 1-3
  9. Tower-Defense Toolkit (TDTK)[www.assetstore.unity3d.com] - Used for The Safeguard Garrison 1 & 2 and The Safeguard Garrison: Space Colonies
  10. Bawl Physics[www.assetstore.unity3d.com] - Used for Airon Ball, AironBall: The Loop, and AironBall: The Floating Lands
  11. Battle Zap[www.assetstore.unity3d.com] - Used for Clickey and Clickey: The Velocity Clicker
  12. Lazors - Starter Kit[www.assetstore.unity3d.com] - Used for Laseronium: Over the Line, Laseronium 1 & 2, Laseronium: The Line, Laseronium - The Reflexion, and Laseronium: The Beam Focus
  13. Pinball Creator[www.assetstore.unity3d.com] - Used for Flipper Hazard 1-5
  14. Reflection time - Complete Game Template[www.assetstore.unity3d.com] - Used for Sound Balling 1-3
  15. HOLI - Game Tool[www.assetstore.unity3d.com] - Used for Ball of Paint, Color Balling, ColorSpill Ball, PaintPool and Color Snooker
  16. HOLI - Game Ready For Release[www.assetstore.unity3d.com] - Used for Paintsplash Ball, Carnival Ball, and Paint Polygon
  17. Berry Match-Three[www.assetstore.unity3d.com] - Used for Berry Pop Match, Berryblast Matchmaker, Sugar Fruit Match, Fruit Candypop, THREE CANDYBERRY MATCH, Crush the Berries, Match and Crash, and Sweet Berry Crush
  18. Ninja Hero[www.assetstore.unity3d.com] - Used for Blu Bandana, Yello Bandana, Grin Bandana, Purpul Bandana, and Whait Bandana
  19. Raccoon Rescue Bubble Shooter + EDITOR[www.assetstore.unity3d.com] - Used for Raccoon Hero, Raccoon Hero: The Sunrise, Raccoon Hero: Under the Sea, Raccoon Hero: The Marsh, Raccoon Hero: The Frost, Raccoon Hero: Starlight, Raccoon Hero: Among the Cacti, and Raccoon Hero: Monkey Business
  20. One Touch Draw Game Complete Project[www.assetstore.unity3d.com] - Used for SHAPES 1-8
  21. ww - Complete Game Template With 1200 levels[www.assetstore.unity3d.com] - Used for Sphere Toss 1-4
  22. Borderline - Complete Game Template[www.assetstore.unity3d.com] - Used for Edges 1 & 2
  23. draw game[www.assetstore.unity3d.com] - Used for Sketchy 1-4
  24. Angry Zombies[www.assetstore.unity3d.com] - Used for SlingSkull Zombies 1 & 2, SlingSkull Zombies: The Dawn and SlingSkull Zombies: Graveyard Shift
  25. Draw Lines Extra Edition[indiestd.com] - Used for Point Connect 1-3
  26. RTS Battle Kit[www.assetstore.unity3d.com] - Used for Paper Knights
  27. The Verby Noun Toolkit[www.assetstore.unity3d.com] - Used for Mr.Jumpington 1-3
  28. ab - Complete Game Template With 1200 levels[www.assetstore.unity3d.com] - Used for Pins 1-4
  29. ii - Complete Game Template With 1200 levels[www.assetstore.unity3d.com] - Used for Staplers! 1-4
  30. Flight Kit[www.assetstore.unity3d.com] - Used for Helium Skies 1 & 2
  31. Alien Escape Puzzle Game Template[www.assetstore.unity3d.com]- Used for The Return of Bantara
Last edited by Mellow_Online1; 23 Sep, 2017 @ 6:17am
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Showing 1-14 of 14 comments
talgaby 31 Aug, 2017 @ 7:29am 
Heh, looks like many of those were created by cheap South-East Asian companies (masquerading as American developers) with the sole intent of creating fast copy-paste assets that will be used as already-made iOS games. The assets themselves were asset-flipped. :D
Occular Malice 31 Aug, 2017 @ 3:40pm 
This (and all the other posts) are pure gold. Thank you for this! I knew the scumfuckery was widespread but didn't realize it was this big!
tikiman572 31 Aug, 2017 @ 9:48pm 
A lot of people thought shit was bad with Greenlight. And now?

Well, Greenlight's a walk in the park with the god damn Care Bears after the deluge of shit that is Steam Direct. Let's put it that way.

I get that Valve doesn't want to come off as an authoritarian-like dictator by striking down certain games from getting on to their store front but for fuck's sake, so long as you know where the line is and you DON'T cross it, having some god damn standards in place and barring entry to people who are BLATANTLY abusing the system is actually a GOOD thing for the market. It's like what Jim Sterling said in one of his videos, about how Steam is like an Applebee's but it lets ANYONE in to the kitchen to cook up food for its customers, even though some of those people have no right whatsoever to be in said kitchen because they can't cook or they have severe emotional/mental problems and will lash out at anyone/anything that has even the SLIGHTEST problem with their cooking.

I fear the situation will only get worse before it gets any better. How much worse, remains to be seen. All I can say is, brace yourself boys and girls. We're in for one helluva bumpy ride.
Eviction Notice 15 Sep, 2017 @ 12:47pm 
Thanks for putting this list together! I marked all of the games with a tag named "Asset Flip" and if enough people add the same tag these should start showing up in the store and categorize the games. I'm not certain how it works, but it may even start auto-tagging/categorizing any future Zonitron releases.
Zeusberg 15 Sep, 2017 @ 12:50pm 
Nah, it's manual and Valve would ban that tag when they find out just like they did for "censored", "3rd party account required", etc
They don't want negative tags.
Zeusberg 15 Sep, 2017 @ 12:54pm 
Originally posted by Eviction Notice:
Yeah, I just saw this topic https://steamhost.cn/steamcommunity_com/groups/Sentinels_of_the_Store/discussions/0/1456202492173280910/
Yeap, that's why people use curators with negative/informative reviews for that purpose. There are curators for 30 fps, censored content, omitted from pc version content, etc. Why not make one about asset flips? Except this group already does that :hee:
https://steamhost.cn/steamcommunity_com/groups/Sentinels_of_the_Store#curation
Last edited by Zeusberg; 15 Sep, 2017 @ 12:55pm
Shattered mind 16 Sep, 2017 @ 6:00pm 
here's hoping that at least Valve put the requirement for recuperating the submission fee at some high point, so these losers won't be getting their 100$ submission fees back anytime soon - but seeing as it is Valve probably not...fucking morrons.:steamfacepalm:
Zeusberg 16 Sep, 2017 @ 11:49pm 
So this fee is actually given back after good amount of sales? I haven't seen specifics.
Shattered mind 17 Sep, 2017 @ 4:59am 
Originally posted by Ryuu:
So this fee is actually given back after good amount of sales? I haven't seen specifics.

yes. and no they haven't stated specifics AFAIK, but considering that they went for the (too) low submission fee in the first place I assume devs prolly won't need to do much to in order to get their fee back.
Mellow_Online1 17 Sep, 2017 @ 5:10am 
Don't quote me on this, but I believe I read somewhere that when developers earn $1000 off the sales of 1 game, that $100 is given back by Valve, it's mainly done to make sure Valve still profit off of a game coming onto the Store even if it fails.
Last edited by Mellow_Online1; 17 Sep, 2017 @ 5:10am
Zeusberg 17 Sep, 2017 @ 10:07am 
Makes sense. Then i agree it should be increased a bit, even niche indie game that is good would likely be able to get back that fee.
Eviction Notice 23 Sep, 2017 @ 6:06am 
The Return of Bantara is an asset flip of the Unity Alien Escape Puzzle Game Template: https://www.assetstore.unity3d.com/en/#!/content/47137
Zeusberg 23 Sep, 2017 @ 12:15pm 
Originally posted by Mellow_Online1:
Don't quote me on this, but I believe I read somewhere that when developers earn $1000 off the sales of 1 game, that $100 is given back by Valve, it's mainly done to make sure Valve still profit off of a game coming onto the Store even if it fails.
Here: https://steamhost.cn/steamcommunity_com/games/593110/announcements/detail/1328973169870947116
(or signing up for Steam Direct page)

How do you think would that help if Valve instead increases sales requirement for those $100 to return?
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Date Posted: 31 Aug, 2017 @ 7:07am
Posts: 14