STEAM GROUP
Sentinels of the Store StoreSents
STEAM GROUP
Sentinels of the Store StoreSents
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*Yuki* 15 Jun, 2018 @ 7:16am
Multiple games reported to contain spyware
Sause (with list, most likely uncomplete):
https://www.reddit.com/r/Steam/comments/8pud8b/psa_red_shell_spyware_holy_potatoes_were_in_space/

Unsure if it matches criterias of this curator, but definely worth atleast discussion
Last edited by *Yuki*; 15 Jun, 2018 @ 7:16am
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Showing 1-15 of 33 comments
Mellow_Online1 15 Jun, 2018 @ 7:56am 
Hi Yuki

We actually have a curator list dedicated to this topic, so it definitely falls into our curator.

I will wait a few days before adding these to the curator, as it appears a number of games are removing this as a result of this news, and we don't necessarily want to fill in spots just to have to remove them.

Thanks for bringing this to us.
ak-ryuu 15 Jun, 2018 @ 8:36am 
I'd probably even want to know (and I've been following the news for that reason) which games used RedShell in the past, even if they now removed it. Since most of htem are removing it only because it came to light, and I wouldn't trust them not to use similar-but-yet-undetected methods in the future.

Thank you so much, by the way, for running the curator; it's a very important thing in my opinion.
*Yuki* 15 Jun, 2018 @ 9:04am 
Originally posted by ak-ryuu:
I'd probably even want to know (and I've been following the news for that reason) which games used RedShell in the past, even if they now removed it. Since most of htem are removing it only because it came to light, and I wouldn't trust them not to use similar-but-yet-undetected methods in the future.
I thought literally the same. If somebody did something shady in past - they will do it again. Add words about removal of spyware, but dont remove review completely - similar way, curator of denuvo-protected games does
Last edited by *Yuki*; 15 Jun, 2018 @ 9:04am
R3ap4r (m4cr0h4rd) 18 Jun, 2018 @ 12:00am 
More info concerning this subject :

Edit, contains the same links as provided by TS.

https://www.bleepingcomputer.com/news/gaming/gaming-companies-remove-analytics-app-after-massive-user-outcry/

There's a Google Doc and a Reddit link available in the article
Last edited by R3ap4r (m4cr0h4rd); 18 Jun, 2018 @ 12:05am
Mellow_Online1 19 Jun, 2018 @ 4:32am 
I hear and understand the wish to know this information and will consider it when I do get around to adding them.

Issues arise though is that according to a count, taking games that both have the spyware in the game and the games that have had it in but removed it totals to a total of 56 known games, which will heavily impact the group's curator limit, and additionally from readings I've done on the spyware, some developers were unknown to what the software could do and may have been oblivious towards how it could be used, I don't necessarily want to come across as if I am fully condemning companies for a mistake they made including it and proceeding towards removing it upon hearing the news. Regardless, I still do have intentions of eventually getting around to adding the games that still do contain the Red Shell spyware towards the curator, which amounts towards 40 games.
Zeusberg 19 Jun, 2018 @ 4:57am 
Oh, first time i heard about curator limit, is it based on anything? On curator age for example?
Is it monthly or something?
Sorry for offtopic ^^

On-topic: yeah, i think it's excessive to label all those games and developers. If Red Shell is confirmed to be shady in itself, then i think it's enough to label only those who continue using it.
Mellow_Online1 19 Jun, 2018 @ 4:59am 
Originally posted by Ryuu:
Oh, first time i heard about curator limit, is it based on anything? On curator age for example?
Is it monthly or something?
Sorry for offtopic ^^

On-topic: yeah, i think it's excessive to label all those games and developers. If Red Shell is confirmed to be shady in itself, then i think it's enough to label only those who continue using it.

Originally, Steam curators were capped at curating a total of 500 apps, which was in the last couple months increased to 1000. This is a lifetime thing. From talks I've had with Valve, they didn't reveal much with regards as to why this cap exists, same thing goes for users being capped at following a maximum of 100 curators.

P.S. I have added the games to the curator.
*Yuki* 19 Jun, 2018 @ 5:07am 
Originally posted by Mellow_Online1:
Originally, Steam curators were capped at curating a total of 500 apps, which was in the last couple months increased to 1000. This is a lifetime thing. From talks I've had with Valve, they didn't reveal much with regards as to why this cap exists, same thing goes for users being capped at following a maximum of 100 curators.

P.S. I have added the games to the curator.
thanks for explaination. At this point, if red shell plague will spread, we will need separate curator for spyware, lol
Zeusberg 19 Jun, 2018 @ 5:14am 
Originally posted by Mellow_Online1:
same thing goes for users being capped at following a maximum of 100 curators.
Ooh, didn't know that either. Well, otherwise you'd make "Sentinels of the Store 2"/3/etc curators to circumvent that cap and we'd all subscribe to them :hee:
But now we also have "developer/publishers' groups" with curators and i think they might increase that cap for users later.

I just thought it would make sense to implement that somehow similarly to friendlist limit: higher Steam level = more friend slots. But i guess it's hard to measure curators' "trustworthiness", especially since there are not $-gated metrics for them. Subscribers can be bought. Age? Some might create curators only to sell them later when they gain more "game slots".

I think even 1000 is too much for new low-effort curators. Don't you think TOO many curators have appeared on Steam?
But i like they now have "lists" functionality like on GOG. Guess it's another reason why there's so many - on GOG any user can create them.

:steamsad: massive offtopic
Zeusberg 19 Jun, 2018 @ 5:16am 
Originally posted by *Yuki*:
Originally posted by Mellow_Online1:
Originally, Steam curators were capped at curating a total of 500 apps, which was in the last couple months increased to 1000. This is a lifetime thing. From talks I've had with Valve, they didn't reveal much with regards as to why this cap exists, same thing goes for users being capped at following a maximum of 100 curators.

P.S. I have added the games to the curator.
thanks for explaination. At this point, if red shell plague will spread, we will need separate curator for spyware, lol
Well, i think we have enough curators on topic of "bad devs and shady practices". With that cap creating new curator for each new theme is excessive, also they have can place games onto separate lists. So one curator can serve for multiple linked topics.
Mellow_Online1 19 Jun, 2018 @ 5:16am 
Originally posted by Ryuu:
Originally posted by Mellow_Online1:
same thing goes for users being capped at following a maximum of 100 curators.
Ooh, didn't know that either. Well, otherwise you'd make "Sentinels of the Store 2"/3/etc curators to circumvent that cap and we'd all subscribe to them :hee:
But now we also have "developer/publishers' groups" with curators and i think they might increase that cap for users later.

I just thought it would make sense to implement that somehow similarly to friendlist limit: higher Steam level = more friend slots. But i guess it's hard to measure curators' "trustworthiness", especially since there are not $-gated metrics for them. Subscribers can be bought. Age? Some might create curators only to sell them later when they gain more "game slots".

I think even 1000 is too much for new low-effort curators. Don't you think TOO many curators have appeared on Steam?
But i like they now have "lists" functionality like on GOG. Guess it's another reason why there's so many - on GOG any user can create them.

:steamsad: massive offtopic

We'd have too, other curators working in the same veing have had to do this to circumvent it, first one that comes to mind is Early Access Watcher.

https://steamhost.cn/curator/11307018-Early-Access-Watcher/
https://steamhost.cn/curator/31131617-Early-Access-Watcher-2/
*Yuki* 19 Jun, 2018 @ 5:22am 
Originally posted by Mellow_Online1:
We'd have too, other curators working in the same veing have had to do this to circumvent it, first one that comes to mind is Early Access Watcher.

https://steamhost.cn/curator/11307018-Early-Access-Watcher/
https://steamhost.cn/curator/31131617-Early-Access-Watcher-2/
oh, thx for highlit, subscribed this one
Last edited by *Yuki*; 19 Jun, 2018 @ 5:22am
Zeusberg 19 Jun, 2018 @ 5:24am 
Omg. I think Valve should implement some "request to increase curator quota". On request they glance how well curator looks, and if it's not some shit like this - ups their quota. Starting quota for all new curators should be set to 100.

Subbed as well.
Last edited by Zeusberg; 19 Jun, 2018 @ 5:27am
*Yuki* 19 Jun, 2018 @ 5:29am 
Originally posted by Ryuu:
Omg. I think Valve should implement some "request to increase curator quota".
or just increase curator's capacity, based on amount of subscribers
Zeusberg 19 Jun, 2018 @ 5:32am 
Originally posted by *Yuki*:
Originally posted by Ryuu:
Omg. I think Valve should implement some "request to increase curator quota".
or just increase curator's capacity, based on amount of subscribers
Remember Greenlight? Subscribers can be bought. Or just gathered together for lulz and shitposting.
But yeah, some good automatic metric of course would be better.
Last edited by Zeusberg; 19 Jun, 2018 @ 5:32am
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