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I wonder if he bought a VR-thing just to create these.
Sounds kinda ironic isnt?
200 sales and he gets revenue + $100 usd bonus on top
In short: I think its gonna take time before he will get back his money without some shady buisness practice ( if the game is bad ofc )
And he can combine that with shady practices as well. Steam has become quite a paradise for VG-scammers, despite new measures against that.
That actually isn't true. Taking achievement hunter games into account, those games grab people due to their high amounts of achievements, and achievement hunters, solely interested in getting a bunch of achievements will buy it. Here's some graph data from some games that are known for high achievement amounts to back this up:
https://steamhost.cn/app/656270/Its_Village
https://steamdb.info/app/656270/graphs/
https://steamhost.cn/app/664290/The_Mexican_Dream/
https://steamdb.info/app/664290/graphs/
https://steamhost.cn/app/628490/Zen_vs_Zombie_Achievment_Hunter/
https://steamdb.info/app/628490/graphs/
These games show that even when games are fo low quality, there are still owners of the games, showing 8.3K, 1K, and 58.2K people own the games.
It's a challenge to make a game so bad it doesn't bring back those $100 USD, lol :)
Fun fact: it seems you can still craft boosters for most(any?) removed/banned games, even if stuff is now non-marketable.