STEAM GROUP
Custom TF2 Weapons cTF2w
STEAM GROUP
Custom TF2 Weapons cTF2w
1,051
IN-GAME
5,996
ONLINE
Founded
19 June, 2015
Language
English
Location
United States 
Showing 271-280 of 572 entries
293
Krimmer's Custom Weapons Ideas
-Daily Custom Weapon Suggestion 31 & 32-

The Pigeon's Flight
Class: Medic
Slot: Secondary
Basis: None
Weapon Type: Medi Gun
Model: Team Colored
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=15645&searchtext=
(+) Ubercharge: Give all nearby teammates a 100% jump height bonus and a 75% slower falling speed and take flight!
(+) Provide your current healing target a speed boost
(+) 25% Faster heal rate
(+) 25% Faster ubercharge rate
(-) -40 Max health on wearer
(-) No overheal

The Empty Handed
Class: Engineer
Slot: Melee
Basis: None
Weapon Type: Gunslinger With No Stats
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1825&searchtext=
(+) Buildings regenerate 6 health per second and 20% ammo every 3 seconds
(+/-) Drains 80 metal every 3 seconds to upgrade all buildings by 20 metal to each building up. 1 Building = 80 ea. , 2 Buildings = 40 ea. , 3 Buildings = 26 ea. (Rest goes to a random building), 4 Buildings = 20 ea.
(-) Cannot repair, refill ammo, or upgrade
(-) 34% Damage penalty (40 Damage)
(-) -15 Max health on wearer

The Border Patrol
Class: Engineer
Slot: Melee
Basis: None
Weapon Type: Wrench
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=464115798&searchtext=
(+) Sentry gains a projectile shield which reflects projectiles back at the enemy being mini-crited when touching the shield and knockbacks enemies on hit
(-) 20% Smaller max sentry health
(-) 25% Slower sentry firing speed
(-) 20% Slower repair rate

The Stronghold Steadfest
Class: Sniper
Slot: Secondary
Basis: None
Weapon Type: Weapon Is Hidden
Model: Weapon Is Hidden and Team Colored (Model Is Still Provided)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=309245150&searchtext=
(+) No flinching while aiming
(+) Debuff durations are reduced by 40%
(+) Cannot be headshot
(+) Crits and mini-crits only deal normal damage
(-) 10% Slower movement speed on wearer
(-) All damage dealt is reduced by 20%

The Bonk'em Sockers
Class: Heavy
Slot: Melee
Basis: None
Weapon Type: Fists
Model: Team Colored and New Kill Icon
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=81386145&searchtext=
(+) On hit, stun enemy for 3 seconds
(-) 15% Slower firing speed
(-) 99% Damage penalty
(-) This weapon holsters and deploys slower

The Piccolo
Class: Spy
Slot: PDA 2 (Invisi Watch)
Basis: None
Weapon Type: Dead Ringer With No Stats
Model: Team Colored and New Sound
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=229521429&searchtext=
(+) Cloak Type: Annoyingly Musical
(+) Taking damage will stun the attack depending on damage taken and will play a piccolo sound to the attacker
(+) Gain a defense boost while active
(-) Cannot use while disguised
(-) 20% Damage vulnerability on wearer

-The End-
-Daily Custom Weapon Suggestion 30-

Note: This daily is based on weapons that don't require ammo.

The In-Putter 6000
Class: Engineer
Slot: Primary
Basis: The Pomson 5000
Weapon Type: Shotgun
Model: Team Colored and New Projectile
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=598797718&searchtext=Haymaker
(+) Does not require ammo
(+) Shoot your sentry to increase its firing speed by 25%, shoot your teleporter to increase it's recharge rate by 40%, and shoot dispensers to increase their dispenser range by 200% for 5 seconds.
(+) Disable enemy buildings for 2 seconds on hit
(+) +1 Max energy capacity
(-) 25% Slower projectile speed
(-) Projectile can be deflected
(-) 25% Slower firing speed
(-) 15% Damage penalty
(-) No random critical hits

The Vaporizer
Class: Spy
Slot: Secondary
Basis: None
Weapon Type: Revolver
Model: Team Colored
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=229520384&searchtext=
(+) Disinigrate enemies on kill
(+) Does not require ammo
(+) +2 Max energy capacity
(+) No damage fall-off (Base damage)
(+) 100% Accurate
(-) Deals only 20% damage to buildings
Hidden Stat:
(-) 20% Slower firing speed
(-) 60% Slower reload speed

The Total Shocker
Class: Spy
Slot: Melee
Basis: None
Weapon Type: Knife
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=185915211&searchtext=
(+) Vaporize enemies on critical hit kill
(+) 25% Longer melee range
(+) 25% Faster firing speed
(-) Weapon runs on energy. Energy automatically recharges by one every second while not in combat. You only have 4 swings max.

-The End-
-Knives....-

The Shocker
Class: Spy
Slot: Melee
Basis: None
Weapon Type: Knife
Model: Team Colored
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=389946446&searchtext=
(+) Backstabs paralyze the victim not making them able to move or shoot for 6 seconds
(+) On hit, paralyze victim not making them able to move or shoot for 1.5 seconds. Can stack.
(+) 20% Faster firing speed
(+) 10% Faster movement speed while this weapon is active
(-) 30% Damage penalty
(-) Backstabs deal no damage
(-) Weapon runs on electricity. You only have 4 swings before the electricity runs out. When the electricity runs out, you will have to wait 1 second to recharge 1 swing. You can also regain back swings by waiting 3 seconds if you still electricity still.

The Sly Thief
Class: Spy
Slot: Melee
Basis: None
Weapon Type: Knife
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=202761467&searchtext=
(+) Silent Killer: Completely silent actions while weapon is active
(+/-) On backstab, steal the target's current weapon out and replace your melee with that weapon and gain a speed boost and turn invisible not being able to attack for 5 seconds
(-) 100% Damage penalty
(-) 25% Slower decloak rate on wearer

The Imposter
Class: Spy
Slot: Melee
Basis: None
Weapon Type: Knife
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=142151552&searchtext=
(+) On backstab, leave behind a still decoy of yourself where the enemy died. Decoy can be killed to fake death. Decoy has the same amount of health you had when you killed the enemy. Decoy also can't be walked through.
(-) On backstab, movement speed is penaltied by 10%
(-) 20% Slower firing speed

-The End-
Originally posted by The655 | cTF2w:
Originally posted by Krimmer | ctf2w Undertale ❤:
-Daily Custom Weapon Suggestion 28-

The Highlander
Class: All Class
Slot: Melee
Basis: None
Weapon Type: Weapon Is Hidden
Model: Weapon Is Hidden

(+/-) Scoring higher than anyone on the leaderboard will provide you a buff banner, battalion's backup, and concheror boost until you die or lose your top score spot. You will also gain a crown effect above your head and be outlined until effects wear off.
(+/-) All damage against another player with this weapon equipped is increased by 50%
(-) Removes melee weapon

The King of Hills
Class: All Class
Slot: Melee
Basis: None
Weapon Type: All Class Melee
Model: Team Colored
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=84732560&searchtext=
(-) Weapon cannot be pulled out unless doing an objective

While doing an objective:
(+) +1 Faster capture rate
(+) Melee now does knockback
(+) Gain a battalion's backup boost
(+) 100% Less push force from all sources
(+) 25% Longer melee range
(-) All other weapons besides your melee are restricted from being used. Leaving the objective after doing it will still apply this affect but for only 3 seconds

Sorry Krimmer I misclicked quote with edit and now I've accidently deleted your merasmus hand weapon...
And these weapon sounds cool
Don't worry mate. I save my custom weapon suggestions in a secret group storage. I can just add it back in :) . Also, surely your coding, moding, or whatever you do for this group is going amazingly good. I can't thank you enough for doing something for this group.
Showing 271-280 of 572 entries